In this system, adventurers can use their accumulated wealth to invest in various businesses, each with its own cost and potential for generating (Economic Point) The businesses range from small establishments like bakeries to larger ventures like universities. The EP earned from these investments can be exchanged for AP. Characters can own multiple businesses, but each business requires attention and management to maintain its EP generation. The EP generated by businesses represents the economic impact and influence the character has in the game world. By investing in businesses, characters can build their economic empire, providing them with a steady stream of EP to exchange for AP, which can be used to further their adventures and objectives in the game.
EP to AP Conversion: 4 EP can be exchanged for 1 AP
Business Investments:
Shop | Cost: 250,000 Berries, EP/week - 1
Restaurant | Cost: 300,000 Berries, EP/week - 2
Luxury Clothing Store | Cost: 500,000 Berries, EP/week - 3
Custom Factory | Cost: 750,000 Berries, EP/week - 4
Bank | Cost: 1,000,000 Berries, EP/week - 5
Dojo | Cost: 1,200,000 Berries, EP/week - 6
Shopping Center | Cost: 1,500,000 Berries, EP/week - 7
University | Cost: 2,000,000 Berries, EP/week - 8
Church | Cost: 2,500,000 Berries, EP/week - 9
Newspaper Company | Cost: 3,500,000 Berries, EP/week - 10
Snail Transponder Company | Cost: 4,000,000 Berries, EP/week - 11
Farm | Cost: 4,500,000 Berries, EP/week - 12
Military Company | Cost: 5,000,000 Berries, EP/week - 13
EP is given to the island of which the investment is built every first day of the new game week (Monday). EP in the vault may also be transferred into MP on this day. EP is collected on the island the investment is built on and is brought back to the crew HQ where it is pooled into the crew vault. MP granted in this way can be divided among the crew as deemed fit.