Slow Dance Mastery
At 3rd level, you master the art of the Slow Dance, a magical performance that compels enemies to dance with each other. As an action, you can perform a Slow Dance song, targeting two enemies that are within 5 feet of each other. They must succeed on a Strength saving throw against your special save DC or become magically compelled to grapple each other and start dancing. This effect lasts for 1 minute, during which they are considered grappled and must use their actions to attempt to break free by repeating the saving throw at the end of each of their turns.
Dance of Control
Starting at 6th level, your mastery over dance magic deepens:You can now target up to four enemies within 10 feet of each other with your Slow Dance song.Enemies affected by your Slow Dance are unable to attack or take reactions while compelled to dance unless they break free from the grapple.Enthralling Performance
Weakening Dance
At 10th level, your performances become even more captivating:
When you use your Slow Dance feature, you can choose to impose disadvantage on the enemies' Strength saving throws to resist the dance's effects.Enemies who fail their saving throws are charmed by your enchanting performance until the end of the dance. While charmed in this way, they regard you as a friendly acquaintance.
Grand Finale
At 14th level, you achieve mastery over your dance magic:
When you use your Slow Dance feature, you can target up to six enemies within 15 feet of each other.
Enemies who fail their saving throws suffer the effects of the dance for the entire duration without being able to attempt another saving throw to break free until the dance ends. They are incapacitated while dancing and cannot take actions or reactions