Prerequisite: Kobold
Benefit: You can roll two dice and use either result when making saving throws against effects that daze or stun you.
Prerequisite: Kobold, warlock, Warlock’s Curse class feature
Benefit: If you move at least 3 squares away from where you started your turn, you gain combat advantage until the start of your next turn against creatures subject to your Warlock’s Curse.
Prerequisite: Kobold
Benefit: You gain a +1 bonus to damage rolls against creatures that have combat advantage against you. This bonus increases to +2 at 11th level and +3 at 21st level.
Prerequisite: Kobold, shifty maneuver racial power
Benefit: When you use shifty maneuver, one target of the power can shift up to 2 extra squares.
Prerequisite: Kobold, training in Thievery
Benefit: You can roll two dice and use either result when you make a Perception check to detect a trap. In addition, you never trigger a trap when you fail a Thievery check to disable it.