Heroic Tier
Prerequisite: Human, ranger or rogue
Benefit: When you spend an action point to take an extra action, you can shift 2 squares as a free action before or after the extra action.
Heroic Tier
Prerequisite: Rogue, Brutal Scoundrel class feature, First Strike class feature
Benefit: At the beginning of an encounter, whenever you hit a target that has not yet acted, you slide that target 1 square.
Heroic Tier
Prerequisite: Ranger or rogue
Benefit: Whenever you use a move action to stand up, you can also shift 1 square.
Heroic Tier
Prerequisite: Halfling, rogue, Sneak Attack class feature
Benefit: When you hit a Large or larger enemy and would deal Sneak Attack damage against that target, you can forgo rolling Sneak Attack damage and instead cause the target to be slowed until the end of your next turn. Using this option counts as using Sneak Attack for the round.
Epic Tier
Prerequisite: 21st level, Cha 17, rogue, Artful Dodger class feature
Benefit: When you are missed by an opportunity attack, you gain combat advantage against the attacker until the end of your next turn.
Paragon Tier
Prerequisite: 11th level, halfling, rogue
Benefit: When you use your second chance racial power and the enemy’s attack misses, you gain combat advantage for the next attack roll you make against that enemy before the end of your next turn.
Heroic Tier
Prerequisite: Rogue, Sneak Attack class feature
Benefit: The extra damage dice from your Sneak Attack class feature increase from d6s to d8s.
Prerequisite: Any martial class, trained in Stealth
Benefit: You gain a benefit with any of the following powers you possess.
Deft Strike (rogue): If you move into an obscured space or gain cover before making a ranged attack with this exploit, you can make a Stealth check against your target’s passive Perception as a free action to gain combat advantage against your target until the start of your next turn.
Twin Strike (ranger): While you are hidden, you can use this exploit to make a ranged attack, and if you miss with the first ranged attack, you can choose to cancel the second attack to remain hidden from your target. You can also remain hidden if you are hidden but miss with both ranged attacks this exploit allows.
Heroic Tier
Prerequisite: Rogue, proficiency with light shields
Benefit: The shield bonus to defenses from your light shield increase to +2.
Paragon Tier
Prerequisite: 11th level, rogue, Sneak Attack class feature
Benefit: Whenever you deal Sneak Attack damage to a target with a rogue daily attack power, the target takes ongoing 5 damage (save ends). If the power already deals ongoing damage that has no damage type, instead increase that ongoing damage by 5.
Prerequisite: Any martial class
Benefit: You gain a benefit with any of the following powers you possess.
Careful Attack (ranger): If you hit with the melee version of this exploit against a creature granting combat advantage to you, the target is also slowed until the end of your next turn.
Disheartening Strike (rogue): If you hit with the melee version of this exploit against a creature granting combat advantage to you, you can also slide the target 1 square.
Predator’s Strike (ranger): If you have combat advantage against your target when you use this exploit, your beast companion can shift 1 square before the attack.
Tide of Iron (fighter): If you hit with this exploit, you can slow the target until the end of your next turn instead of pushing it.
Prerequisite: Dex 13
Benefit: You gain proficiency with the blowgun. You can reload a blowgun as a free action, you increase a blowgun’s range to 10/20, and you treat a blowgun as a high critical weapon. If you are a rogue, you can use the blowgun with the Sneak Attack class feature and any rogue ranged attack power that can be used with a crossbow or sling.
Epic Tier
Prerequisite: 21st level, Str 17, rogue, Brutal Scoundrel class feature
Benefit: When you have combat advantage against a target but don’t use Sneak Attack against it, add your Strength modifier to the damage roll.
Paragon Tier
Prerequisite: 11th level, rogue
Benefit: When you hit with a club or a mace, you treat the weapon as though it had the brutal 1 property: Reroll any damage die result of 1 until the die shows 2 or higher.
Heroic Tier
Prerequisite: Str 15, dragonborn, rogue
Benefit: You gain a +2 bonus to damage rolls when you are adjacent to at least one ally.
Heroic Tier
Prerequisite: Rogue, Brutal Scoundrel class feature, Sneak Attack class feature
Benefit: When your attack deals ongoing damage and you deal Sneak Attack damage to the target, add 1 to the ongoing damage for every die of Sneak Attack damage dealt.
Heroic Tier
Prerequisite: Rogue, proficiency with light shields
Benefit: If a rogue power gives you a power bonus to defenses and you wield a light shield, increase that bonus by 1.
Paragon Tier
Prerequisite: 11th level, rogue
Benefit: Whenever one of your allies hits an enemy with an opportunity attack, that enemy grants combat advantage to you until the end of your next turn.
Prerequisite: Int 13, any martial class
Benefit: You gain a benefit with any of the following powers you possess.
Commander’s Strike (warlord): If the target of this exploit is a demon, drow, orc, or spider, your ally can add half your Intelligence modifier (round up) to the attack roll.
Crushing Surge (fighter): If you hit a demon, drow, orc, or spider with this exploit, you gain a number of extra temporary hit points equal to your Intelligence modifier.
Riposte Strike (rogue): If you hit a demon, drow, orc, or spider with this exploit, you can add your Intelligence modifier to the attack roll and damage roll of your riposte.
Twin Strike (ranger): If you hit a demon, drow, orc, or spider with this exploit, you deal extra damage equal to your Intelligence modifier.
Epic Tier
Prerequisite: 21st level, rogue, Sneak Attack class feature
Benefit: If you score a critical hit with a weapon that you can Sneak Attack with, you can apply your Sneak Attack damage if you have it available.
Prerequisite: Wis 13, any martial class
Benefit: You gain a benefit with any of the following powers you possess.
Cleave (fighter): If no other enemies are adjacent to the target when you hit the target with this exploit, the target takes ongoing damage equal to your Wisdom modifier (save ends).
Furious Smash (warlord): If your ally hits with the attack this exploit provides, the target takes ongoing damage equal to your Wisdom modifier (save ends).
Predator’s Strike (ranger): If your beast companion hits with this exploit against a creature granting combat advantage to it, instead of adding your Wisdom modifier to the damage roll, you can have the target take ongoing damage equal to your Wisdom modifier (save ends).
Riposte Strike (rogue): If you hit with the riposte this exploit grants, the target takes ongoing damage equal to your Wisdom modifier (save ends).
Paragon Tier
Prerequisite: 11th level, Cha 15, rogue
Benefit: When you have combat advantage against a bloodied or a weakened target, you gain a +2 bonus to melee weapon damage rolls against the target.
Heroic Tier
Prerequisite: Tiefling, rogue
Benefit: If you use infernal wrath when you have combat advantage against the target, you gain a bonus to the damage roll equal to your Dexterity modifier.
Heroic Tier
Prerequisite: Drow ranger or drow rogue
Benefit: Whenever you deal Sneak Attack or Hunter’s Quarry damage to the target of your darkfire power, the attack deals extra damage equal to your Wisdom modifier
Paragon Tier
Prerequisite: 11th level, drow, rogue
Benefit: On the turn when you use the cloud of darkness racial power, you can teleport once to any unoccupied square within the cloud as a free action.
Heroic Tier
Prerequisite: Rogue
Benefit: You treat slings as having a +3 proficiency bonus and the high crit weapon property.
Heroic Tier
Prerequisite: Fighter or rogue
Benefit: You gain a +4 bonus to melee weapon damage rolls against surprised enemies.
Paragon Tier
Prerequisite: 11th level, rogue, Sneak Attack class feature
Benefit: Whenever you would deal Sneak Attack damage, you can forgo one die of that damage to give your attack the rattling keyword.
Paragon Tier
Prerequisite: 11th level, dragonborn, rogue, Sneak Attack class feature
Benefit: When you use your dragon breath racial power, you can expend your Sneak Attack for this round to deal your Sneak Attack damage to each enemy you hit that is granting combat advantage to you.
Heroic Tier
Prerequisite: Charisma 13, Rogue
Benefit: You gain your Charisma modifier as a feat bonus to Acrobatics and Athletics checks.
Heroic Tier
Prerequisite: Dwarf, rogue
Benefit: You gain a +4 feat bonus to Perception checks to find traps and to Thievery checks to open locks or disable traps.
Paragon Tier
Prerequisite: 11th level, ranger or rogue
Benefit: Whenever you end your turn at least 3 squares away from where you began your turn, you gain a +1 feat bonus to AC and Reflex until the start of your next turn.
Paragon Tier
Prerequisite: 11th level, Dex 17, Cha 15, rogue
Benefit: When you shift 2 or more squares on your turn, you gain a +1 bonus to AC and Reflex until the start of your next turn.
Prerequisite: Con 13, any martial class
Benefit: You gain a benefit with any of the following powers you possess.
Careful Attack (ranger): If your target is immobilized, restrained, stunned, or unconscious when you hit with this exploit, you deal extra damage equal to your Constitution modifier.
Commander’s Strike (warlord): If your target is immobilized, restrained, stunned, or unconscious, your ally can add your Constitution modifier to the attack roll.
Piercing Strike (rogue): If your target is immobilized, restrained, stunned, or unconscious when you hit with this exploit, you deal extra damage equal to your Constitution modifier.
Reaping Strike (fighter): If your target is immobilized, restrained, stunned, or unconscious, and you miss, you deal extra damage equal to your Constitution modifier.
Heroic Tier
Prerequisite: Proficient in spiked chain, shadar-kai, any martial class
Benefit: You gain a benefit with any of the following powers you possess.
Deft Strike (Rogue): You can use a spiked chain with this power. If you are wielding a spiked chain, you can move 2 squares before or after making the attack, and you can treat your Sneak Attack damage as necrotic damage for this attack.
Dual Strike (Fighter): If you are wielding a spiked chain, you can treat it as though you are wielding two melee weapons (the spiked chain is considered both your main hand and your off-hand weapon). You can shift 1 square before, between, or after the two attacks.
Brash Assault (Warlord): If your target hits you with the attack granted by this power and you are wielding a spiked chain, the target takes necrotic damage equal to your Strength modifier.
Twin Strike (Ranger): If you are wielding a spiked chain, you can treat it as though you are wielding two melee weapons (the spiked chain is considered both your main hand and your off-hand weapon). You can shift 1 square before, between, or after the two attacks.
Paragon Tier
Prerequisite: 11th level, rogue
Benefit: You have combat advantage against enemies that are deafened, immobilized, slowed, or weakened.
Paragon Tier
Prerequisite: 11th level, eladrin, rogue
Benefit: When you use your fey step racial power to move adjacent to an enemy, you gain combat advantage against that enemy until the end of your turn.
Prerequisite: Any multiclass rogue feat, paragon multiclassing as a rogue
Benefit: You gain the rogue’s First Strike class feature.
Heroic Tier
Prerequisite: Rogue, proficiency with rapiers
Benefit: While wielding a rapier, if you are the only creature adjacent to the target you may use your sneak attack damage even if you do not have combat advantage against the target with this attack.
Prerequisite: Str 13, Dex 13
Benefit: You gain proficiency with the garrote. When you use a garrote to successfully grab a target, the target takes a -2 penalty to escape the grab. Each turn you successfully maintain a grab with a garrote used with two hands, you have combat advantage against the target you’re grabbing for the purpose of attacking again with the garrote.
If you are a rogue, you can use the garrote with the Sneak Attack class feature and any rogue melee attack power that can be used with a light blade.
Prerequisite: Any martial class, trained in Stealth
Benefit: You gain a benefit with any of the following powers you possess.
Deft Strike (rogue): If you didn’t move before the attack, you can shift 1 square as a free action after the attack.
Nimble Strike (ranger): While using this exploit, you can move 2 squares before or after the attack, instead of shifting 1 square.
Paragon Tier
Prerequisite: 11th level, half-elf, rogue
Benefit: While you’re flanking an enemy, all allies gain combat advantage against that enemy.
Heroic Tier
Prerequisite: Half-elf, rogue, trained in Intimidate
Benefit: Allies gain a +1 bonus to attack rolls against enemies that have a penalty to attack rolls as a result of your successful attack with a power that has the rattling keyword.
Prerequisite: Cha 13, any martial class
Benefit: You gain a benefit with any of the following powers you possess.
Brash Assault (warlord): Against the target of this exploit, you gain a bonus to defenses equal to your Charisma modifier until the start of your next turn.
Brash Strike (fighter): Against the target of this exploit, you gain a bonus to defenses equal to your Charisma modifier until the start of your next turn.
Deft Strike (rogue): You can move 3 squares before this attack, instead of 2. Add your Charisma modifier to your defenses against opportunity attacks provoked by this movement.
Hit and Run (ranger): If you move after the using this exploit, add your Charisma modifier to your defenses against opportunity attacks made against you during that movement.
Heroic Tier
Prerequisite: Rogue, Harrowing Swarm Student feat
Benefit: When you are attacking with a bow or a crossbow and you have proficiency with that weapon, you gain the following two benefits.
You do not provoke an opportunity attack from the target of your attack.
You can use a power associated with this feat as a ranged power instead of a melee power and you can attack using a crossbow instead of a light blade.
Associated Powers: Audacious Strike, Dismaying Slash, Felling Gash, Setup Strike, Skirmishing Strike,Unbalancing Attack
Heroic Tier
Prerequisite: Ranger, rogue, or warlord; proficiency with any bow or crossbow
Benefit: You gain a +2 feat bonus to Nature checks.
When you are attacking with a bow or a crossbow and you have proficiency with that weapon, you also gain the following benefit.
When you attack with a power associated with this feat, the power gains the rattling keyword.
Associated Powers: Nimble Strike, Paint the Bulls-Eye, Sly Flourish
Heroic Tier
Prerequisite: Genasi, rogue, firepulse, Sneak Attack class feature
Benefit: If you have combat advantage against the target of your firepulse racial power, you can deal your Sneak Attack damage to the target. This use doesn’t count toward your use of Sneak Attack for this round.
Prerequisite: Any martial class
Benefit: You gain a benefit with any of the following powers you possess.
Crushing Surge (fighter): While charging, you can use this exploit in place of a melee basic attack.
Deft Strike (rogue): If you chose not to move before the attack while using this exploit, you can move after the attack.
Hit and Run (ranger): If you move on the same turn after using this exploit, you do not provoke opportunity attacks from any enemy when you leave the first square adjacent to the target.
Wolf Pack Tactics (warlord): The ally you allow to shift can be within 2 squares of you, instead of adjacent to you or the target.
Prerequisite: Any martial class, trained in Intimidate
Benefit: You gain a benefit with any of the following powers you possess.
Brash Assault (warlord): If your ally gains a basic attack due to this exploit and hits the target, the target takes a -2 penalty to attack rolls until the end of your next turn.
Cleave (fighter): You mark any target you damage with this exploit.
Riposte Strike (rogue): If you hit with the riposte this exploit grants, the target takes a -2 penalty to attack rolls until the end of your next turn.
Twin Strike (ranger): If you hit with both attacks this exploit grants, one target takes a -2 penalty to attack rolls until the end of your next turn.
Heroic Tier
Prerequisite: Rogue, Cunning Sneak class feature
Benefit: When you make a Stealth check to become hidden using your Cunning Sneak class feature, you must end a move action at least 2 squares away from your starting position instead of 3.
Paragon Tier
Prerequisite: 11th level, tiefling, rogue, Sneak Attack class feature
Benefit: When you deal your Sneak Attack damage, you can expend your infernal wrath to deal 1d6 extra fire damage for each die of Sneak Attack damage you deal.
Heroic Tier
Prerequisite: Rogue, First Strike class feature
Benefit: During the surprise round and the first round of an encounter, you gain a +1 bonus to your speed and to your melee attack rolls.
Heroic Tier
Prerequisite: Githzerai, iron mind racial power, rogue
Benefit: When you use iron mind, you gain combat advantage against the triggering attacker until the end of your next turn.
Heroic Tier
Prerequisite: Rogue, proficiency with rapiers
Benefit: Whenever you miss with a rogue encounter attack while wielding a rapier, you deal damage equal to your Charisma modifier to the target you missed.
Heroic Tier
Prerequisite: Rogue, Kulkor Battlearm Student feat, Ruthless Ruffian class feature
Benefit: When you are attacking with an axe, a hammer, or a mace that has the versatile property and you have proficiency with that weapon, you gain the following two benefits.
When you hit a creature with a martial encounter power, any ally gains a +2 feat bonus to AC while adjacent to you until the end of your next turn.
You can use a power associated with this feat in place of a melee basic attack when making an opportunity attack.
Associated Powers: Daunting Attack, Dismaying Slash,
Enforced Threat: (Only when used as a melee attack)Felling Gash, Stinging Squall,
Stupefying Violence: (Only when used as a melee attack)
Heroic Tier
Prerequisite: Fighter, ranger, rogue, or warlord; proficiency with any axe, hammer, or mace that has the versatile property
Benefit: You gain a +2 feat bonus to Athletics checks.
When you are attacking with an axe, a hammer, or a mace that has the versatile property and you have proficiency with that weapon, you also gain the following benefit.
When you use a power associated with this feat and hit an enemy granting combat advantage to you, you gain a +2 bonus to the damage roll.
Associated Powers: Disheartening Strike, Hit and Run, Tide of Iron, Wolf Pack Tactics
Epic Tier
Prerequisite: 21st level, rogue
Benefit: Whenever you score a critical hit with a rogue attack power, the target of the attack grants combat advantage to you until the end of your next turn.
Heroic Tier
Prerequisite: Rogue, Leaf Runner Student feat
Benefit: If you are attacking with a hand crossbow, a repeating crossbow, a shortbow, a shuriken, or a sling and you have proficiency with that weapon, you gain the following benefit.
Your attacks with powers associated with this feat ignore cover and concealment and take only a -2 penalty to attack rolls against a target that has total concealment or superior cover.
Associated Powers: Fell the Strong,
Killer's Ambush: (Only when used as a ranged attack)Numbing Shot, Perfect Sniper,
Shadow Steel Roll: (Only when used as a ranged attack)
Surprising Assault: (Only when used as a ranged attack)
Heroic Tier
Prerequisite: Ranger, rogue, or warlord; proficiency with hand crossbow, repeating crossbow, shortbow, shuriken, or sling
Benefit: You gain a +2 feat bonus to Stealth checks.
If you are attacking with a hand crossbow, a repeating crossbow, a shortbow, a shuriken, or a sling and you have proficiency with that weapon, you also gain the following benefit.
When you hit an enemy with a power associated with this feat, you gain a +1 bonus to speed until the end of your turn.
Associated Powers: Deft Strike, Nimble Strike, Paint the Bulls-Eye
Heroic Tier
Prerequisite: Dwarf, rogue
Benefit: You can use a warhammer or a throwing hammer with Sneak Attack or any rogue power that normally requires a light blade.
Heroic Tier
Prerequisite: Revenant, rogue
Benefit: When you deal necrotic damage with your dark reaping racial power with an attack that also deals Sneak Attack damage, you can reroll each Sneak Attack damage die that shows a result of 1 or 2. Reroll until a given die has a result greater than 2.
Epic Tier
Prerequisite: 21st level, gnome, rogue, Sneak Attack class feature
Benefit: You gain concealment until the end of the encounter against any enemy you deal Sneak Attack damage to while you are invisible.
Prerequisite: Drow, any martial class
Benefit: You gain a benefit with any of the following powers you possess.
Cleave (fighter): If you hit a target within your cloud of darkness racial power with this exploit, all other enemies within the area of the cloud of darkness also take damage equal to your Strength modifier.
Disheartening Strike (rogue): If you hit a target within your cloud of darkness racial power with this exploit, all other enemies within the area of the cloud of darkness also suffer the effect of the rattling keyword.
Twin Strike (ranger): If you are within the area of your cloud of darkness racial power, and you move after using this exploit, the cloud of darkness moves with you.
Wolf Pack Tactics (warlord): If you use this exploit while you and the target are within the area of your cloud of darkness racial power, the ally you designate is immune to the effect of your cloud of darkness for its duration.
Heroic Tier
Prerequisite: Eladrin, rogue
Benefit: You can wield a longsword to deal Sneak Attack damage and to use rogue powers that require a light blade (you still cannot throw the longsword). You reduce Sneak Attack damage by one die when using a longsword.
Heroic Tier
Prerequisite: Halfling ranger or halfling rogue
Benefit: When you run, enemies making opportunity attacks against you during that movement must roll twice and take the lower result.
Heroic Tier
Prerequisite: Half-orc, rogue
Benefit: Whenever you use your furious assault racial power, the enemy you hit grants combat advantage to you until the end of your next turn.
Heroic Tier
Prerequisite: Fighter, ranger, or rogue; proficiency with any melee light blade
Benefit: You gain a +2 feat bonus to Acrobatics checks.
When you are attacking with a melee light blade and you have proficiency with that weapon, you also gain the following benefit.
When you attack an enemy with a power associated with this feat, you can target the enemy’s Reflex instead of AC.
Associated Powers: Dual Strike, Gloaming Cut, Throw and Stab
Heroic Tier
Prerequisite: Rogue, Midnight Blade Student feat
Benefit: When you are attacking with a melee light blade and you have proficiency with that weapon, you gain the following two benefits.
Whenever you hit an enemy with a martial encounter or daily power during your turn, you increase the distance you shift by 1 square until the end of your turn.
When you attack with a power associated with this feat, after the attack you can use a free action to shift 2 squares and make a Stealth check to become hidden.
Associated Powers:
Blindside: (Only when used as a melee attack)Blistering Outburst, Cunning Cyclone, Dismaying Slash,
Perfect Strike: (Only when used as a melee attack)
Trickster's Blade: (Only when used as a melee attack)
Heroic Tier
Prerequisite: Rogue, must worship Sehanine
Benefit: You gain proficiency with the shortbow. In addition, you can use a shortbow with Sneak Attack and with any rogue power that normally requires a crossbow.
Heroic Tier
Prerequisite: Rogue, Ruthless Ruffian class feature, Mountain Thunder Student feat
Benefit: When you are attacking with a one-handed hammer, a one-handed flail, or a one-handed mace and you have proficiency with that weapon, you gain the following two benefits.
Whenever you hit an enemy with a martial power, that enemy takes a –2 penalty to saving throws until the end of your next turn against effects that daze or stun.
When you attack with a power associated with this feat, the power gains the rattling keyword.
Associated Powers: Fool's Opportunity, Knave’s Gambit, Pinning Blade, Setup Strike, Sheathe the Blade, Stab and Grab
Heroic Tier
Prerequisite: Fighter, ranger, rogue, or warlord; proficiency with any one-handed hammer, one-handed flail, or one-handed mace
Benefit: You gain a +2 feat bonus to Endurance checks.
When you are attacking with a one-handed hammer, a one-handed flail, or a one-handed mace and you have proficiency with that weapon, you also gain the following benefit.
When you attack an enemy with a power associated with this feat, you can target the enemy’s Fortitude instead of AC.
Associated Powers: Brash Assault, Disheartening Strike, Marauder's Rush, Threatening Rush
Epic Tier
Prerequisite: 21st level, rogue
Benefit: While you are hidden from an enemy, you can move through that enemy’s space and remain hidden.
Paragon Tier
Prerequisite: 11th level, rogue, Sneak Attack class feature
Benefit: When you hit with an opportunity attack and deal Sneak Attack damage, the target is slowed until the end of your next turn.
Heroic Tier
Prerequisite: Rogue
Benefit: Whenever you hit with an opportunity attack, or when an enemy misses you with an opportunity attack, the enemy you hit or the enemy that missed you grants combat advantage to you until the end of your next turn.
Prerequisite: Monk, Rogue, Sneak Attack class feature, Unarmed Combatant class feature
Benefit: You can deal your Sneak Attack damage with your monk unarmed strike. You can use your monk unarmed strike with melee or close rogue powers and rogue paragon path powers that require the use of a light blade.
Prerequisite: Any martial class
Benefit: You gain a benefit with any of the following powers you possess.
Disheartening Strike (rogue): If you hit with this exploit during a surprise round, the target grants combat advantage to you until the end of your next turn.
Footwork Lure (fighter): While you charge during the surprise round, you can use this exploit in place of a melee basic attack.
Opening Shove (warlord): While you charge during a surprise round, you can use this exploit in place of a melee basic attack.
Twin Strike (ranger): If you hit with this exploit during a surprise round, you deal extra damage equal to your Strength modifier if you are making melee attacks, or your Dexterity modifier if you are making ranged attacks.
Heroic Tier
Prerequisite: Cha 15, rogue
Benefit: If you score a critical hit while you have combat advantage, you gain combat advantage against the target until the end of your next turn.
Paragon Tier
Prerequisite: 11th level, elf, rogue
Benefit: While none of your allies are closer to your target than you are, you gain a +2 bonus to damage rolls for ranged attacks against that target.
Heroic Tier
Prerequisite: Human, rogue, Sneak Attack class feature
Benefit: When you deal Sneak Attack damage, you can choose to gain a +2 bonus to the damage roll. If you do so, you grant combat advantage to all enemies until the end of your next turn.
Heroic Tier
Prerequisite: Cha 15, tiefling, rogue
Benefit: When you use your infernal wrath racial power, any rattling powers you use against the target before the end of your next turn apply a -4 penalty to the target’s attack rolls instead of a -2 penalty.
Heroic Tier
Prerequisite: Rogue, Artful Dodger class feature
Benefit: When a power lets you shift, you can instead choose to move that distance + 2 squares.
Heroic Tier
Prerequisite: Rogue, Red Cloak Student feat
Benefit: When you are attacking with a longsword, a rapier, or a short sword and you have proficiency with that weapon, you gain the following two benefits.
When you score a critical hit against an enemy, that enemy grants combat advantage to you until the end of your next turn.
You can use a power associated with this feat in place of a melee basic attack when making an opportunity attack.
Associated Powers: Flamboyant Strike, Fool's Opportunity,
Hounding Strike: (Only when used as a melee attack)
Rogue's Luck: (Only when used as a melee attack)Skirmishing Strike, Tendon Tear
Heroic Tier
Prerequisite: Fighter or rogue; proficiency with longsword, rapier, or short sword
Benefit: You gain a +2 feat bonus to Acrobatics checks.
When you are attacking with a longsword, a rapier, or a short sword and you have proficiency with that weapon, you also gain the following benefit.
When you use a power associated with this feat to attack an enemy granting combat advantage to you, you gain a +1 bonus to AC and Reflex until the start of your next turn.
Associated Powers: Footwork Lure, Riposte Strike
Heroic Tier
Prerequisite: Rogue
Benefit: Whenever you shift, you can shift 1 additional square. If you do so, you grant combat advantage until the start of your next turn.
Paragon Tier
Prerequisite: 11th level, rogue, Scoundrel Weapon Talent class feature
Benefit: When you wield a dagger or a shuriken, the weapon gains the high crit property.
Heroic Tier
Prerequisite: Assassin, rogue, assassin’s shroud power
Benefit: When you invoke your assassin’s shroud and miss the target, and the target grants combat advantage to you, you can deal the bonus damage from your Sneak Attack to the target if you invoked two or more shrouds when you attacked it.
Paragon Tier
Prerequisite: 11th level, rogue, trained in Acrobatics
Benefit: When you charge, each square of your movement need not bring you closer to the target of your charge, but you must start the charge at least 3 squares away from the target.
Prerequisite: Str 13, Dex 13
Benefit: You gain training in the Stealth skill. You gain the Ruthless Ruffian class feature.
Heroic Tier
Prerequisite: Rogue, Ruthless Ruffian class feature, Sneak Attack class feature
Benefit: When you use a club or a mace to make a sneak attack that causes the target to become blinded, immobilized, slowed, or weakened, that target takes a –2 penalty to saving throws against any of those conditions.
Epic Tier
Prerequisite: 21st level, Str 17, rogue, trained in Intimidate
Benefit: When you miss with a rattling attack, the target takes a –1 penalty to attack rolls against you until the end of your next turn.
Prerequisite: Improved Backstab feature
Benefit: You lose one use of your backstab power. In exchange, you gain a rogue encounter attack power of your choice. The power must be your level or lower.
Prerequisite: Any martial class, trained in Thievery
Benefit: You gain a benefit with any of the following powers you possess.
Careful Attack (ranger): If you hit with this exploit, you also gain a +2 bonus to the attack roll for any secondary poison attack.
Deft Strike (rogue): Rather than moving 2 squares before the attack, you can apply a poison you possess to the weapon as a free action.
Sure Strike (fighter): If you hit with this exploit, you also gain a +2 bonus to the attack roll for any secondary poison attack.
Viper’s Strike (warlord): If the target of your attack suffers from a poison effect and it shifts before the start of your next turn, the target also grants combat advantage to you and your allies until the start of your next turn.
Epic Tier
Prerequisite: 21st level, rogue
Benefit: Your attacks ignore concealment (but not total concealment). When attacking a creature that has total concealment, you take only a –2 penalty to your attack roll for the total concealment.
Heroic Tier
Prerequisite: Rogue, Silent Shot Student feat
Benefit: When you are attacking with a shortbow or a crossbow and you have proficiency with that weapon, you gain the following two benefits.
Whenever you hit an enemy with a martial power, that enemy takes a -2 penalty to Perception checks until the end of your next turn.
When you attack with a power associated with this feat, you can use a free action before the attack to shift 2 squares and make a Stealth check to become hidden.
Associated Powers:
Blindside: (Only when used as a ranged attack)
Guerrilla Blitz: (Only when used as a ranged attack)
Perfect Strike: (Only when used as a ranged attack)Powerful Shot,
Rogue's Luck: (Only when used as a ranged attack)
Trickster's Blade: (Only when used as a ranged attack)
Heroic Tier
Prerequisite: Ranger or rogue; proficiency with shortbow or any crossbow
Benefit: You gain a +2 feat bonus to Stealth checks.
When you are attacking with a shortbow or a crossbow and you have proficiency with that weapon, you also gain the following benefit.
Whenever you use a power associated with this feat and hit a creature you are hidden from, you deal extra damage equal to your Intelligence modifier.
Associated Powers: Careful Attack, Gloaming Cut
Heroic Tier
Prerequisite: Rogue, trained in Bluff
Benefit: You gain a +2 bonus to Bluff checks made to feint. In addition, when you make a Bluff check to cause an enemy to grant combat advantage to you and succeed, your Sneak Attack deals an extra die of damage to that enemy until the end of your next turn.
Heroic Tier
Prerequisite: Rogue, Sneak Attack class feature
Benefit: If you spend an action point to take an extra action and have already dealt Sneak Attack damage during this round, you can deal the extra damage a second time during this turn.
Prerequisite: Dex 13, Cha 13
Benefit: You gain training in the Bluff skill or the Intimidate skill.
Once per encounter, when an enemy makes an opportunity attack against you, you can add your Charisma modifier to your AC against that attack.
Prerequisite: Dex 13
Benefit: You gain training in the Thievery skill.
Once per encounter, you can use the rogue’s Sneak Attack class feature.
Heroic Tier
Prerequisite: Elf, rogue, Sneak Attack class feature
Benefit: If you use your elven accuracy racial power to reroll an attack against an enemy granting you combat advantage and the second roll misses, you do not expend elven accuracy.
Paragon Tier
Prerequisite: 11th level, gnome, rogue, Sneak Attack class feature
Benefit: Once per encounter when you attack and deal Sneak Attack damage to a creature while you are invisible, the invisibility does not end as a result of the attack.
Paragon Tier
Prerequisite: 11th level, rogue
Benefit: Your opportunity attacks with light blades deal 1d6 extra damage. This extra damage increases to 2d6 at 21st level.
Prerequisite: Goblin race, rogue, Sneak Attack feature
Benefit: When you deal Sneak Attack damage to a creature adjacent to you, you can reroll any Sneak Attack damage die that results in a 1 until it no longer results in a 1.
Prerequisite: Sneak Attack
Benefit: You can gain the benefits of Sneak Attack and your Weapon Finesse class feature when you make a weapon attack with a quarterstaff, and you gain proficiency in the quarterstaff. In addition, you can use a quarterstaff with rogue powers that require a light blade and are not ranged or area powers.
Heroic Tier
Prerequisite: Dex 15, rogue
Benefit: If you are hit by an opportunity attack while moving, you gain a +1 bonus to speed for that move. This benefit is cumulative if you are hit multiple times.
Epic Tier
Prerequisite: 21st level, rogue
Benefit: Whenever you hit a creature that is taking a penalty from the rattling keyword, the creature grants combat advantage until the end of your next turn.
Heroic Tier
Prerequisite: Rogue, ghost sound power
Benefit: When you use ghost sound during your turn, you can roll twice on Stealth checks you make before the end of your turn and use the higher result.
Heroic Tier
Prerequisite: Str 13, Con 13, rogue
Benefit: You can wield a mace with any rogue power that requires a light blade. You reduce Sneak Attack damage by one die when wielding a mace.
Heroic Tier
Prerequisite: Str 15, rogue
Benefit: If you score a critical hit while you have combat advantage, you knock the target prone.
Heroic Tier
Prerequisite: Dex 17, fighter or rogue
Benefit: When you make a charge attack against a target that is granting combat advantage to you, the attack deals 1[W] extra damage if you hit with a light blade or a spear.
Heroic Tier
Prerequisite: Ranger or rogue
Benefit: Whenever you use a martial encounter or daily power that allows you to shift, you can shift 2 extra squares.
Prerequisite: Any rogue encounter attack power that has a level
Benefit: Choose one of your rogue encounter attack powers that has a level. You lose that power and gain the backstab power.
Heroic Tier
Prerequisite: Wis 13, rogue
Benefit: You gain a +2 feat bonus to all defenses against attacks by traps and to Perception checks to find traps.
Heroic Tier
Prerequisite: Elf, rogue
Benefit: You can use any bow with Sneak Attack or any rogue power that normally requires a crossbow
Heroic Tier
Prerequisite: Str 13, Con 13, dwarf, rogue
Benefit: You can use any rogue power that requires a light blade while wielding an axe, a hammer, or a pick with one hand. You reduce Sneak Attack damage by one die when wielding one of these other weapons.
Heroic Tier
Prerequisite: Dex 13 or Int 13
Benefit: You gain training in Stealth.
Once per encounter, you can use a free action during your turn to gain the benefit of the rogue class feature Cunning Sneak until the end of your turn.
Heroic Tier
Prerequisite: Rogue
Benefit: You can treat the hand crossbow as an off-hand weapon, and you can reload it one-handed as a free action. When you score a critical hit and have a loaded hand crossbow in your off hand, you can make a ranged basic attack with that weapon as a free action.
Heroic Tier
Prerequisite: Rogue, Sneak Attack class feature
Benefit: Whenever you deal Sneak Attack damage, you can forgo rolling 1 die of that damage to impose a -2 penalty to the target’s attack rolls until the end of your next turn.
Paragon Tier
Prerequisite: 11th level, rogue, First Strike class feature
Benefit: During the first round of combat, when you attack a creature that has not yet acted, you can make two attack rolls and use either result.
Heroic Tier
Prerequisite: Rogue
Benefit: You gain proficiency with all one-handed, military heavy blades. If a rogue power requires you to wield a light blade, you can use that power with a one-handed heavy blade and can also deal your Sneak Attack damage while using a one-handed heavy blade with that power.
Epic Tier
Prerequisite: 21st level, human, rogue, Rogue Tactics class feature
Benefit: You gain one additional option from Rogue Tactics.
Prerequisite: Any martial class
Benefit: You gain a benefit with any of the following powers you possess.
Brash Strike (fighter): If an adjacent enemy marked by you makes an attack that doesn’t include you as a target, you can use this exploit in place of the melee basic attack that Combat Challenge allows.
Circling Strike (ranger): If an enemy hits you or your beast companion during that enemy’s turn, you deal extra damage equal to your Wisdom modifier if you hit with this exploit during your next turn.
Commander’s Strike (warlord): If, on its last turn, the target hit the ally you choose to benefit from this exploit, that ally has combat advantage against that target for the melee basic attack this exploit allows.
Riposte Strike (rogue): If you hit with this exploit, you can riposte if the target attacks you or any ally adjacent to you before the start of your next turn.
Epic Tier
Prerequisite: 21st level, rogue, Sneak Attack class feature
Benefit: Choose a rogue encounter attack power that you know. You can deal Sneak Attack damage to every target you hit with that power, and doing so counts as one use of Sneak Attack. You still must have combat advantage against a target to deal the extra damage to it, and you can’t deal the extra damage more than once to any target, even if the power attacks that target multiple times.
Special: Whenever you gain a level, you can choose to assign this feat’s benefit to a different power and remove it from the power to which it currently applies.
Heroic Tier
Prerequisite: Genasi, rogue
Benefit: When you have combat advantage against the target of your firepulse racial power, that power ignores any fire resistance or immunity possessed by the target.