Paragon Tier
Prerequisite: 11th level, cleric
Benefit: When you miss with a divine attack power with the healing keyword, and that power has no effect on a miss, you or one ally within 5 squares of you regains hit points equal to your Charisma modifier.
Heroic Tier
Prerequisite: Str 15, cleric
Benefit: You gain proficiency with light shields and with one military weapon of your choice.
Heroic Tier
Prerequisite: Cleric, healing word power
Benefit: When you use your healing word, you regain hit points equal to your Strength modifier.
Epic Tier
Prerequisite: 21st level, cleric, trained in Heal
Benefit: When you use healing word or a divine healing power, add your Charisma modifier to the hit points the recipient regains.
Heroic Tier
Prerequisite: Halfling, cleric
Benefit: When you use your second chance racial power and the attack misses, one ally within 5 squares of you can spend a healing surge.
Heroic Tier
Prerequisite: Elf, cleric, healing word power
Benefit: When you use your elven accuracy racial power and the attack hits, one ally within 5 squares of you can spend a healing surge.
Heroic Tier
Prerequisite: Cleric, divine fortune power, must worship Avandra
Benefit: When you use divine fortune, you and each ally adjacent to you gain temporary hit points equal to your Charisma modifier.
Heroic Tier
Prerequisite: Dragonborn, cleric
Benefit: Your dragon breath racial power targets only enemies. Allies within the blast of your dragon breath gain temporary hit points equal to your Strength modifier.
Prerequisite: Any multiclass cleric feat, paragon multiclassing as a cleric
Benefit: You gain the cleric Channel Divinity powers divine fortune and turn undead. If you don’t already have the Channel Divinity class feature, you can use a single Channel Divinity power once per encounter, and you’re considered to have the class feature for the purpose of meeting prerequisites.
Heroic Tier
Prerequisite: Cleric, healing word power, must worship the Raven Queen
Benefit: Whenever you use healing word, you can forgo granting the extra hit points to instead grant resist necrotic 5 to the target until the end of your next turn. Increase the resistance to 10 at 11th level, and 20 at 21st level.
Heroic Tier
Prerequisite: Drow, cleric
Benefit: When any ally hits an enemy that is under the effect of your darkfire racial power, that ally gains temporary hit points equal to your Charisma modifier.
Paragon Tier
Prerequisite: 11th level, cleric, Channel Divinity: turn undead class feature
Benefit: Whenever you hit an undead creature with your turn undead class feature, you can choose to make the target dazed instead of immobilized.
Prerequisite: Svirfneblin, cleric, healing word power
Benefit: When you use healing word, the target also gains temporary hit points equal to your Constitution modifier.
Heroic Tier
Prerequisite: Cleric, healer’s mercy power
Benefit: When you use your healer’s mercy, you gain a power bonus equal to your Charisma modifier to all defenses until the end of your next turn.
Heroic Tier
Prerequisite: Cleric, healing word power
Benefit: When you use your healing word, the target also gains a power bonus to all defenses equal to your Charisma modifier against the next attack made against him or her before the end of your next turn.
Heroic Tier
Prerequisite: Cleric, Channel Divinity: divine fortune class feature
Benefit: Whenever you hit an undead creature with an attack for which you gained a bonus from divine fortune, your attack deals an extra 5 radiant damage.
Paragon Tier
Prerequisite: 11th level, cleric, turn undead power
Benefit: When you deal damage to at least one undead enemy with your turn undead, each ally in the power’s burst can make a saving throw.
Prerequisite: Wis 15
Benefit: You gain training in the Heal skill. You gain the cleric’s Healer’s Lore class feature. In addition, you can wield cleric implements.
Heroic Tier
Prerequisite: Cleric, domain feat and the domain’s divinity feat
Benefit: When you use the Channel Divinity power of a domain for which you have the domain feat, you gain a +2 bonus to attack rolls with that domain’s associated at-will powers until the end of the encounter.
Heroic Tier
Prerequisite: Dragonborn, cleric, healing word power
Benefit: When you use healing word while you are bloodied, the target regains additional hit points equal to your Constitution modifier.
Heroic Tier
Prerequisite: Dwarf, cleric, healing word power
Benefit: When you use your healing word on an ally, you gain temporary hit points equal to your Constitution modifier.
Epic Tier
Prerequisite: 21st level, cleric, turn undead power
Benefit: When you use your turn undead, the size of the burst increases by 2, and each target is pushed even on a miss.
Paragon Tier
Prerequisite: 11th level, cleric, healing word power
Benefit: The burst of your healing word increases by 5.
Heroic Tier
Prerequisite: Cleric, divine fortune power, must worship the Raven Queen
Benefit: Whenever you hit with an attack or succeed on a saving throw benefiting from divine fortune, you also gain a +2 bonus to all defenses until the end of your next turn
Heroic Tier
Prerequisite: Gnome, cleric, divine fortune power
Benefit: When you use your divine fortune, you also grant the +1 bonus to an ally within 5 squares of you.
Heroic Tier
Prerequisite: Cleric, healing word class feature
Benefit: Targets of your healing word also gain a +4 power bonus to Fortitude and to saving throws against poison until the end of your next turn.
Paragon Tier
Prerequisite: 11th level, cleric, healing word power
Benefit: Once per encounter, when you score a critical hit, you gain an additional use of your healing word power during this encounter.
Heroic Tier
Prerequisite: Revenant, cleric, divine fortune power
Benefit: When you hit with an attack benefiting from divine fortune, your attack deals extra necrotic damage equal to your Constitution or Dexterity modifier.
Heroic Tier
Prerequisite: Cleric, divine fortune power
Benefit: The bonus granted by divine fortune increases to +3.
Paragon Tier
Prerequisite: 11th level, cleric, divine fortune power
Benefit: Your divine fortune changes from personal to close burst 1, and it affects you and all allies in the burst.
Heroic Tier
Prerequisite: Cleric, Channel Divinity: turn undead class feature
Benefit: Whenever you miss a target when using turn undead, the target is pushed a number of squares equal to your Charisma modifier. The target takes no damage and is not immobilized.
Heroic Tier
Prerequisite: Cleric
Benefit: You gain a +2 bonus to Heal checks. In addition, any ally within 5 squares of you gains a +5 feat bonus to death saving throws.
Heroic Tier
Prerequisite: Cleric
Benefit: When you let a creature spend a healing surge to regain hit points with any of your cleric healing powers, add your holy symbol’s enhancement bonus to the hit points the recipient regains.
Heroic Tier
Prerequisite: Warforged, cleric
Benefit: When you use your warforged resolve racial power, add your Strength modifier to the hit points regained by targets of your cleric healing powers until the end of your next turn.
Prerequisite: Wis 13
Benefit: You gain training in the Religion skill.
Once per day, you can use the cleric’s healing word power.
In addition, you can use a holy symbol as an implement.
Heroic Tier
Prerequisite: Half-orc, cleric
Benefit: When you are first bloodied in an encounter, until the end of your next turn whenever you use a healing power, the targets of that power heal additional hit points equal to the number of temporary hit points you gained from your Half-Orc Resilience racial trait.
Paragon Tier
Prerequisite: 11th level, cleric, healer’s mercy power
Benefit: Each target of your healer’s mercy can make a saving throw.
Paragon Tier
Prerequisite: 11th level, cleric, healer’s mercy
Benefit: Each target of your healer’s mercy power can shift 1 square as a free action.
Heroic Tier
Prerequisite: Cleric
Benefit: When you use healing word or a divine power that allows a target to spend a healing surge, the target regains additional hit points equal to 1d6 + your Charisma modifier. The additional hit points increase to 2d6 + your Charisma modifier at 11th level, and to 3d6 + your Charisma modifier at 21st level.
Also, whenever you hit or miss a bloodied enemy and deal damage to it, you are stunned until the end of your next turn.
Heroic Tier
Prerequisite: Cleric
Benefit: When you hit with an attack that doesn’t deal damage, if you didn’t deal any damage on your turn, gain 2 temporary hit points at the end of the turn.
The temporary hit points increase to 3 at 11th level, and to 4 at 21st level.
Epic Tier
Prerequisite: 21st level, cleric
Benefit: When you deal radiant damage to an enemy, you and your allies gain combat advantage against it until the end of your next turn.
Paragon Tier
Prerequisite: 11th level, cleric
Benefit: If you hit an enemy with a cleric attack power that has the radiant keyword, the next time you use healing word before the end of your next turn the target regains 2d6 additional hit points.
Paragon Tier
Prerequisite: 11th level, cleric, must worship the Raven Queen
Benefit: Whenever you hit an undead creature with an encounter or daily power with the radiant keyword, you can also slide that creature 1 square.
Epic Tier
Prerequisite: 21st level, cleric, healing word power
Benefit: You can use your healing word as an immediate reaction, triggered when an ally within 5 squares of you drops to 0 hit points or fewer. You must target the triggering ally with the healing word.
Heroic Tier
Benefit: After you take a short rest or an extended rest, any healing power you use before the start of your next encounter restores the maximum number of hit points possible.
For example, if a 6th-level cleric with Wisdom 18 and this feat uses healing word after a rest, that power allows the target to regain hit points equal to his or her healing surge value plus 16 (the maximum result of 2d6 + 4).
Heroic Tier
Prerequisite: Bard or cleric, proficiency with longsword
Benefit: You gain a +2 feat bonus to Nature checks. When you hit an enemy with an attack power associated with this feat while using a longsword, a dying ally adjacent to you gains a +5 power bonus to their next death saving throw.
Associated Powers: Guiding Strike, Priest's Shield
Heroic Tier
Prerequisite: Avenger, cleric, or paladin; proficiency with longsword
Benefit: You gain a +2 feat bonus to Athletics checks.
Once per turn when you hit an enemy with an attack power associated with this feat while using a longsword, you can move 2 squares, even if you are restrained or immobilized.
Associated Powers: Bond of Pursuit, Righteous Brand, Valiant Strike
Heroic Tier
Prerequisite: Bard or cleric, proficiency with longsword
Benefit: You gain a +2 feat bonus to Perception checks.
When you hit an enemy with an attack power associated with this feat using a longsword, until the end of your next turn whenever you or an ally adjacent to you spends a healing surge, you and all adjacent allies regain 1 hit point.
Associated Powers: Recovery Strike, War Song Strike
Epic Tier
Prerequisite: 21st level, cleric
Benefit: When you use a power that allows an ally to spend a healing surge, you can instead have that ally regain hit points as if he or she had spent a healing surge, and you or another willing ally within 5 squares of you spends the healing surge instead.
Heroic Tier
Prerequisite: Human, cleric
Benefit: When you use a power that allows an ally to make a saving throw, the ally gains a +1 bonus to the saving throw.
Heroic Tier
Prerequisite: Cleric, healing word
Benefit: Targets of your healing word class feature also gain a +2 bonus to all defenses until the start of your next turn.
Epic Tier
Prerequisite: 21st level, cleric, healing word power
Benefit: When you use your healing word, you can heal two targets instead of one (either two allies or one ally and yourself ).
Paragon Tier
Prerequisite: 11th level, cleric, turn undead power
Benefit: You can use your turn undead as a minor action instead of a standard action.
Prerequisite: Cleric (templar), Healer’s Lore feature
Benefit: Choose a divine domain that has a 1st level domain feature associated with it, such as the storm or the sun domain of the warpriest. You lose Healer’s Lore and gain that 1st level domain feature. If the feature grants powers, you don’t gain them.
Paragon Tier
Prerequisite: 11th level, cleric, Channel Divinity: turn undead class feature
Benefit: Your turn undead class feature gains the zone keyword. Whenever you use this power, the burst creates a zone that lasts until the end of your next turn. Any undead creature that enters or starts its turn within the zone takes 1d6 + Wisdom modifier radiant damage. A creature can take this damage only once per turn.
Paragon Tier
Prerequisite: 11th level, paladin or cleric, proficiency with light or heavy shields
Benefit: When you are using a shield, allies adjacent to you gain a +2 shield bonus to Reflex.
Heroic Tier
Prerequisite: Cleric, healing word power
Benefit: When you use healing word, the target regains extra hit points equal to the number of enemies adjacent to him or her.