Paragon Tier
Prerequisite: 11th level, Foulborn Heritage, ardent, Ardent Mantle class feature
Benefit: When you first drop to 0 power points during an encounter, each enemy within the radius of your Ardent Mantle grants combat advantage until the end of your next turn.
Paragon Tier
Prerequisite: 11th level, ardent, Mantle of Clarity class feature
Benefit: Whenever an ally within the radius of your Ardent Mantle makes a save, he or she can shift 1 square as a free action.
Heroic Tier
Prerequisite: Kalashtar, ardent, ardent outrage class feature
Benefit: When you use ardent outrage, each target treats squares adjacent to you as difficult terrain until the start of your next turn.
Prerequisite: Int 15, trained in Arcana
Benefit: You gain the Psionic Augmentation class feature and 1 power point. You can spend this power point to augment powers, feats, or magic items that are augmentable. Once you spend this power point, you do not regain the power point until you take an extended rest. You also qualify for feats that require the Psionic Augmentation class feature. You gain 1 additional power point at 21st level.
Special: Choose ardent, battlemind, or psion when you take this feat. This feat counts as a multiclass feat for that class.
Prerequisite: Fervent Talent feat
Benefit: Choose a power granted by an Ardent Mantle class feature. You can use that power once per day.
Heroic Tier
Prerequisite: Ardent, Mantle of Impulsiveness class feature
Benefit: The first time you are bloodied during an encounter, your melee attacks deal 1d6 extra damage until the end of your next turn.
Heroic Tier
Prerequisite: Ardent, Ardent Mantle class feature
Benefit: Whenever you spend a healing surge, one ally within the radius of your Ardent Mantle can either gain 5 temporary hit points or make a saving throw.
Paragon Tier
Prerequisite: 11th level, ardent, Ardent Mantle class feature
Benefit: When you use your second wind, each bloodied ally within the radius of your Ardent Mantle regains hit points equal to 5 + your Wisdom modifier. The hit points regained increase to 10 + your Wisdom modifier at 21st level.
Heroic Tier
Prerequisite: Ardent, Mantle of Clarity class feature
Benefit: The bonus to Insight checks and Perception checks granted by your Mantle of Clarity equals your Wisdom modifier, instead of +2.
Epic Tier
Prerequisite: 21st level, ardent, Mantle of Impulsiveness class feature
Benefit: Each ally within the radius of your Ardent Mantle at the start of an encounter can shift 1 square as a free action.
Heroic Tier
Prerequisite: Half-elf, Group Diplomacy racial trait, ardent
Benefit: Whenever an ally benefiting from your Group Diplomacy racial trait uses his or her second wind, that ally also gains 3 temporary hit points.
At 11th level, the ally gains 6 temporary hit points. At 21st level, the ally gains 9 temporary hit points.
Epic Tier
Prerequisite: 21st level, ardent, ardent surge power, Mantle of Clarity class feature
Benefit: When you use your ardent surge, a bloodied target gains a +3 bonus to all defenses instead of a +1 bonus.
Heroic Tier
Prerequisite: Ardent, ardent eruption power
Benefit: The bonus to damage rolls for your ardent eruption increases by 2.
Heroic Tier
Prerequisite: Elan Heritage, ardent, Ardent Mantle class feature
Benefit: When you use elan resilience, each ally within the radius of your Ardent Mantle gains a +2 bonus to all defenses until the start of your next turn.
Heroic Tier
Prerequisite: Ardent, Mantle of Elation class feature
Benefit: The bonus to Diplomacy checks and Intimidate checks granted by your Mantle of Elation equals your Constitution modifier, instead of +2.
Paragon Tier
Prerequisite: 11th level, ardent, Mantle of Elation class feature
Benefit: Whenever an ally within the radius of your Mantle of Elation makes a save, he or she gains a +1 bonus to attack rolls until the end of his or her next turn.
Epic Tier
Prerequisite: 21st level, ardent, ardent outrage power
Benefit: Each enemy affected by your ardent outrage has vulnerability to all damage until the end of your next turn. The vulnerability equals your Constitution modifier.
Epic Tier
Prerequisite: 21st level, ardent, ardent alacrity power
Benefit: Each ally affected by your ardent alacrity can shift half his or her speed, instead of 1 square.
Heroic Tier
Prerequisite: Cha 13
Benefit: You gain training in one skill from the ardent’s class skills list.
Once per day, you can use the ardent’s ardent surge power..
Paragon Tier
Prerequisite: 11th level, paladin, ardent vow
Benefit: The first time in an encounter that you reduce an enemy marked by you to 0 or fewer hit points, you gain a +5 bonus to your next damage roll before the end of your next turn..
Heroic Tier
Prerequisite: Kalashtar, ardent, Ardent Mantle class feature
Benefit: You and allies within the radius of your Ardent Mantle gain a +2 bonus to initiative checks.
The first time you drop to 0 power points during an encounter, allies within the radius of your Ardent Mantle gain a +2 bonus to all defenses until the end of your next turn.
Heroic Tier
Prerequisite: Ardent, ardent surge power
Benefit: The bonus that your ardent surge grants to either defenses or attack rolls increases by 1.
Paragon Tier
Prerequisite: 11th level, ardent, ardent outrage power
Benefit: When you use your ardent outrage, you also push the target 1 square.
Paragon Tier
Prerequisite: 11th level, ardent, ardent surge power
Benefit: The target of your ardent surge regains additional hit points equal to your Charisma modifier.
Epic Tier
Prerequisite: 21st level, ardent, ardent surge power, Mantle of Elation class feature
Benefit: When you use your ardent surge, each ally adjacent to the target gains temporary hit points equal to 5 + your Constitution modifier.
Paragon Tier
Prerequisite: 11th level, ardent, ardent eruption power, Ardent Mantle class feature
Benefit: When you use your ardent eruption, the target can also shift 1 square as a free action.
Epic Tier
Prerequisite: 21st level, ardent, ardent surge power, Mantle of Impulsiveness class feature
Benefit: When an ally within the radius of your Ardent Mantle becomes bloodied, you can use your ardent surge on that ally as an immediate reaction.
Paragon Tier
Prerequisite: 11th level, ardent, ardent alacrity power
Benefit: When you use your ardent alacrity, the target can shift 2 squares or move at full speed.
Paragon Tier
Prerequisite: 11th level, ardent, Ardent Mantle class feature
Benefit: While you are bloodied, allies within the radius of your Ardent Mantle gain a +2 bonus to Fortitude, Reflex, and Will.
Heroic Tier
Prerequisite: Ardent, Ardent Mantle class feature
Benefit: During surprise rounds and the first non-surprise round of any encounter, you and each ally who starts his or her turn within the radius of your Ardent Mantle gain a +2 bonus to speed.
Heroic Tier
Prerequisite: Ardent, Ardent Mantle class feature
Benefit: When you make a save, allies within the radius of your Ardent Mantle gain a +2 bonus to saving throws until the start of your next turn.
Heroic Tier
Prerequisite: Foulborn Heritage, ardent, Ardent Mantle class feature
Benefit: When an enemy not immune to fear scores a critical hit within the radius of your Ardent Mantle, it takes a -2 penalty to attack rolls until the end of its next turn. If you are bloodied, you also push the enemy 1 square.
Heroic Tier
Prerequisite: Ardent, ardent surge power
Benefit: When you use your ardent surge while bloodied, the hit points regained by the target increase by 1d6.
Heroic Tier
Prerequisite: Ardent, ardent outrage power
Benefit: Allies gain a +2 bonus to damage rolls against any target granting combat advantage from your ardent outrage power.
Heroic Tier
Prerequisite: Githzerai, ardent, ardent surge power
Benefit: When you use your ardent surge, the target can also make a saving throw against any one effect that dazes, dominates, or stuns him or her.
Prerequisite: Any divine class, must worship a deity of the darkness domain
Benefit: You gain a +2 feat bonus to Stealth checks.
When you use a power associated with this feat and hit an enemy with it, you gain concealment against the next attack made against you before the end of your next turn.
Associated Powers: Ardent Strike, Overwhelming Strike, Priest's Shield, Visions of Blood
Prerequisite: Any divine class, must worship a deity of the destruction domain
Benefit: You gain a +2 feat bonus to Intimidate checks.
When you use a power associated with this feat and hit an unbloodied enemy with it, you deal 2 extra damage.. The extra damage increases to 3 at 11th level and 4 at 21st level.
Associated Powers: Ardent Strike, Bond of Censure, Grasping Shards, Righteous Brand
Prerequisite: Any divine class, must worship a deity of the strife domain
Benefit: You gain a +2 feat bonus to Bluff checks.
When you use a power associated with this feat, you gain a +1 bonus to the damage roll for each enemy within 3 squares of the target. The bonus increases to +2 at 11th level and +3 at 21st level.
Associated Powers: Ardent Strike, Bond of Retribution, Lance of Faith, Sun Strike
Prerequisite: Any divine class, must worship a deity of the torment domain
Benefit: You gain a +2 feat bonus to Intimidate checks.
When you use a power associated with this feat and hit an enemy with it, that enemy grants combat advantage to your next ally who attacks it before the start of your next turn.
Associated Powers: Ardent Strike, Astral Seal, Mantle of the Infidel, Overwhelming Strike
Heroic Tier
Prerequisite: Shardmind, shard swarm racial power, ardent, Ardent Mantle class feature
Benefit: When you use your shard swarm, the target also grants combat advantage to allies within the radius of your Ardent Mantle until the end of your next turn.
Paragon Tier
Prerequisite: 11th level, ardent, ardent surge power, Mantle of Clarity class feature
Benefit: When you target a dying ally with your ardent surge, the target can stand up and shift 1 square as a free action.
Paragon Tier
Prerequisite: 11th level, ardent, ardent surge power
Benefit: When you use your ardent surge, enemies within the radius of your Ardent Mantle cannot regain hit points until the start of your next turn.
Heroic Tier
Prerequisite: Ardent, Ardent Mantle class feature
Benefit: While you have no power points remaining, the radius of your Ardent Mantle increases by 2 squares.
Prerequisite: Revenant, ardent, Ardent Mantle class feature
Benefit: While you have at least 1 power point, allies within the area of your Ardent Mantle remain conscious when dropped to 0 or fewer hit points until they roll their first death saving throw.
Paragon Tier
Prerequisite: 11th level, paladin; ardent vow, call of virtue, or lay on hands power
Benefit: Whenever you reach a milestone, you gain one additional use of your ardent vow, call of virtue, or lay on hands for today.
Epic Tier
Prerequisite: 21st level, ardent, Ardent Mantle class feature
Benefit: When you score a critical hit using an ardent attack, allies within the radius of your Ardent Mantle deal extra damage equal to your Charisma modifier on melee attacks until the start of your next turn.
Paragon Tier
Prerequisite: 11th level, ardent, ardent surge power, Mantle of Elation class feature
Benefit: When you target a bloodied ally with your ardent surge and that ally regains enough hit points to no longer be bloodied, he or she can score critical hits with melee attacks on a roll of 19–20 until the end of your next turn.
Paragon Tier
Prerequisite: 11th level, ardent, Ardent Mantle class feature
Benefit: The radius of your Ardent Mantle increases to 10.
Heroic Tier
Prerequisite: Ardent, Ardent Mantle class feature
Benefit: When you use your second wind, one ally within the radius of your Ardent Mantle can use his or her second wind as a free action.