Weapons: Gloves, Hammer, Firearms, Mace, Knife, Throwing Armor: Mage Armor, Light Armor, Hats, Headgear Innate Magic: Arcane Magic (Low)
walkin on air y'all
The Machinist loses the Ready Machinery Feature ability.
Machinery take an additional Inventory space and cannot be deployed.
Ventriloquy
Feature - Puppetry - Support Ability
Effect: The Puppetmaster's mastery over Automatons is unparalleled.
Role Reversal
Feature - Puppetry - Augment: Repair
Effect: The Puppetmaster may use Repair as a Chain 1, and on any active Automaton regardless of range or line of sight. However, the Puppetmaster takes True damage equal to the amount repaired.
Pull the Strings
Feature - Puppetry - Finisher 2
Effect: When your Automatons activate at the end of your turn, they take three actions each with no ACC degradation. You directly control your Automatons.