Jungle Travel in Chult

Post date: Oct 25, 2018 5:39:33 PM

Jungle Travel

Navigation. The DM, rnakes a Survival check DC 15 for the navigating character each day.

Foraging. The heroes can forage as they travel by making a Survival check DC 10. Success: The forager finds 1d6 + their Wisdom modifier in pounds of food. Re-roll for gallons of water.

Medium or Heavy Armor: At the end of each day, the character must make a DC 15 Constitution saving throw or suffer one level of exhaustion the next morning (disadvantage to ability checks).

The group starts in Port Nyzanzaru.

[5 days travel (1-5)] The heroes head up the River Soshenstar to Camp Vengeance.

Day 1

Bright light filters through the thick intensely green foliage above you. Huge, broad leaves line the path ahead as heat waves rise off of the ground. Insects buzz in and out of your view suddenly scatter as a faint rumble echoes from far within the jungle.

Foraging. Dangling from a tree are a few tan, wrinkled oval-shaped fruits. Deeper into the jungle, you can see more trees full of these fruits.

Water. Rain begins pouring down on the jungle. The group spots bowl-shaped leaves collecting a volume of water. The group can easily get their daily fill of water right here.

Wukka Nuts. Later in the day, the group comes upon some wukka trees. A wukka nut falls from the tree and begins emitting hazy light The group could climb 20 feet up a tree to get more.

Day 2

Foraging. You hear the sounds of a babbling brook off to your left. Through the vines of the jungle, you spot a stream of clear water. On the bank of the stream are a number of shrubs that hold small orange

fruit.

Water. The river looks pretty clear. Anyone who drinks from it might get throat leeches.

Brontosaurus Lake. Later in the day, the heroes come upon a herd of brontosauruses drinking from a lake. These dinosaurs are harmless unless provoked. A baby brontosaurus plays with the group, trying to splash water on them. The heroes might notice that the brontosauruses are devouring wildroot until there's none left.

Zombie Horde. Once the group continues on, they pass a lot more wildroot. Then, they hear noise up ahead - the groaning of a horde of zombies that have not yet noticed the heroes. These zombies with blue triangles on their heads are blocking the path. The zombies are eating a brontosaurus corpse. Going around the zombie horde required hacking thick vegetation for hours, which will be noisy and will cut their speed down to half normal.

Camp. Towards the end of the day, the adventurers find a hidden waterfall and lake, a perfect place to camp. There is a small, cozy cave behind the waterfall that is ideal for safe camping. Inside the cave are the skeletons of a tabaxi traveler and their rhinocerous mount. The rhino still has a barrel containing 20 gallons of fresh water strapped to it.

Day 3

Foraging. While foraging, the group finds some fruit that has juice in it.

Empty Camp. At noon, the group spots something: Off to the right, you catch a glimpse of a clearing with a number of tents arranged in a circle. It looks like a campsite.

Night. That night, at 2 AM, zombies wander into the camp and try to eat sleeping heroes.

Day 4

Foraging. The only edible stuff they can find is bananas that taste like black licorice. While staring at the gross banana trees, the foragers spot almiraj nearby, who are oblivious to their presence. Will the group kill and eat these defenseless unicom bunnies?

Verdant Jungle. At 1 PM, the heroes come upon a strange sight Up ahead, you see tropical flowers covering the trees and a layer of soft moss on the ground. A scent like jasmine wafts through the air and small drops of water bead on the plantlife.

Xandala attacks. Sensing Artus presence from Summerwise, Xandala teleports in and tries to take out Artus with powerful blasts of magic. Artus flees into the jungle and create a giant vulture made of plants before flying away. Xandala flies after him magically, but is unable to keep up with him.

Night. The group comes upon the ruins of a shrine to Ubtao. quite a few yahcha (harmless meaty beetles the size of a human hand) are here. Tracing the maze-rune on a wall reveals a secret underground chamber, a wondrous and safe place to rest!

Day 5

Foraging. The forager discovers plants full of fruits that come in a hard brown shell.

Dinosaur Corpse

The Lycan

Camp Vengeance

[7 days travel (6-12)] The group crosses the jungle heading for Firefinger, possibly crossing river Tiryki, or canoeing down it.

Day 6

Foraging. Plants that bear vaguely triangular fruits that are greyish brown in appearance.

The Captive

Green Meteor

Chwinga

Day 7

Foraging. The heroes come upon a toppled 20-foot tall statue of Ubtao. It is covered in black beetles known as yahchas. There are flying monkeys happily chomping away at the beetles, but are willing to share.

The Chase

Night. Towards the end of the day, the group comes upon a hot spring in an isolated area, an ideal spot to rest for the night and bathe. Near the spring is a plant full of wild grapes.

Day 8

Foraging. The heroes come upon an injured triceratops aggressively protecting its offspring from them. It was wounded by a tyrannosaurus rex a few days back. The triceratops has just 10 hit points left and has disadvantage on attack rolls until it regains all of its hit points.

Once the group resumes foraging, they hear someone or something walking in the distance.

The Shrub. It is an awakened shrub bearing ripe fruit. It is terrified of humanoids. Dinosaurs eat his fruit, but don't destroy him or capture him like crazy humanoids do.

Triceratops

Night. At 11 PM, a tiger prowls into camp, purring. It acts like a housecat and wants to cuddle up with the sleeping heroes. If attacked, it will flee. It was a pet for a clan of albino dwarves, and assumes that all humanoids will treat it nicely.

Day 9

Foraging. The heroes find a large number of kiwis hanging from woody wines. The fruit has a soft texture and a unique flavor.

Goblin Cave

Storm Aftermath

When the storm ends, a rainbow appears in the sky. One end of the rainbow connects to an area to the slight northwest.

Day 10

Foraging. The heroes spot many sinda berry bushes in a clump. A stegosaurus shows up moments later. It likes to eat these berries. If the group plays it cool, the stegosaurus will share the sinda berries with them.

Tree Corpse

Pterafolk attack

Night. At 1 AM, swarms of bats swoop down from the sky and decide that the group's camp is the ideal place to hang out for awhile. The bats hang upside down on trees and some of them will seek the warmth of a tent or  sleeping bag.

Day 11

Foraging. As the heroes have their eyes peeled for food. a storm hits. Soft rain falls through the treetops, and a number of lightning bolts strike the are that the group is heading toward. After 10 minutes, the storm subsides.

Lightning Plant. The group comes upon a large flowering plant that holds many ripe, juicy mangoes. The plant was hit by lightning, and instead of being destroyed, it is charged with crackling lightning.

The Raptor's Roost. The heroes spot an eblis up ahead, trying to wave them down. She says that her name is Pettimol, and that she is interested in trading with the group. She will invite the group to an eblis community known as The Raptor's Roost, a group of buildings built on elevated wooden walkways connected to huge trees.

Albino Dwarves. Late in the day, the group spots smoke in the distance. It is a camp of albino dwarf warriors. The group can befriend them. If they don't the dwarves will try to rob the group during the night.

~~Current Day~~