Nature Spirits
NATURE SPIRIT
A benevolent nature spirit hast ken notice of you and
bestows a powerful chaim upon you, granting you spellc
sting abilities. You ai·e linked to a spirit of nature, Your
innate spellc sting ability is wisdom. Choose one.
piri-JS Johe 1Pdator. You c n c st hunter's mark (PH
pg 251) once per day.
piri-JS Johe Wd. You can castjump (PH pg 254)
once per day.
piri-JS Johe tli'th. You can cast pass w thout trace
(PH pg 264) once per day.
piri-JS Jo he dltst. You c n c st speak w th animals
(PH pg 277) once per day.
Spirit Jo he fies. You c n c st speak w th plants
(PH pg 277) once per day.
Not for res le. Permission gr nted to print or photocopy this document for person I use only.
POSSIBLE 18:RITS crFOLLOW
The DM might w nt to use this spirit in some w y
during the c mpaign. Here are some options for
spirits, pulled from old D&D supplements and the
Tomb of Annihilat on book.
oba61on, King Jo ditsts. No bani on is a deity
oflions and good be sts. Followers ofNobanion
hunt only when hungry and do not gorge without
need.
ldatli, Mother '4rdian of 9ves. Eld th is
n enigm tic pacifist who avoids hostile action
whenever posible. Her followers tend to protect
rivers, stre ms and druid groves.
agdrlr he dltr. M gnar has been mostly absorbed
by the elven deity Rillif ne R 11 thi, but an
echo of him rem ins. M nyhigher-ranking followers
of M gnar c n spe k with be rs.
en~ Lord Johe iilnt tlgles. Renmi is a
close ally of the a r kocra in Chult, as well as a
friend to the djinn of Z khai·a and beyond. Friend
of the a rakocr and the djinn.
he 'lrthmother. This spirit of nature is served
by a levi than, a unicorn and am ssive pack of
well-coordinated wolves. The E rthmother protects
nature in all its fo1ms.
1in, Spirit Johe 11.niraj: Followers ofl' Jin
re fickle and unpredict ble. They never stick to a
pl n and ai·e generally very agile and fast.
ubafiJn, Spirit Johe Froghemoth: Followers
ofKubaz n ai·e wild, spirited, fe rless and strong.
hag6inbi, Spirit folm lunadan: Followers
of Shagambi ai·e wise and vi1tuous, but they never
show mercy to evil and ai·e often gre t w rriors.
nkhf.Bpirit Johe iSJil: Quiet philosophers,
followers of Unkh tend to be indecisive and inc -
pable of m king decisions. They ai·e often ve1y
hai·dy and have strong immune systems.
oa, §f,irit fahe &:Ike: Truthful and kind,
followers of Moa alw ys spe k the truth. They ai·e
very skilled at c moufl ge and sne king.