Homunculus (Monster)

Tiny construct, neutral

Armor Class 13 (natural armor)

Hit Points 5 (2d4)

Speed 20 ft., fly 40 ft.

Str 4 (-3), Dex 15 (+2), Con 11 (+0),

Int 10 (+0), Wis 10 (+0), Cha 7 (-2)


Damage Immunity poison

Condition Immunities charmed, poisoned

Senses darkvision 60 ft., passive Perception 10

Languages Understands The Languages Of Its Creator But Can't Speak

Telepathic Bond: While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Bite +4 to hit, reach 5 ft., one target (1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be Poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead Poisoned for 5 (1d10) minutes and Unconscious while Poisoned in this way).