Homunculus (Monster)
Tiny construct, neutral
Armor Class 13 (natural armor)
Hit Points 5 (2d4)
Speed 20 ft., fly 40 ft.
Str 4 (-3), Dex 15 (+2), Con 11 (+0),
Int 10 (+0), Wis 10 (+0), Cha 7 (-2)
Damage Immunity poison
Condition Immunities charmed, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages Understands The Languages Of Its Creator But Can't Speak
Telepathic Bond: While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.
Bite +4 to hit, reach 5 ft., one target (1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be Poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead Poisoned for 5 (1d10) minutes and Unconscious while Poisoned in this way).