Forest Avenger
Medium Plant (neutral) CR 2 (450 xp)
Physical Description
Forest avengers look like male dwarves with woody, moss-covered skin and beards made from leaves and other plant matter.
Senses: passive Perception 13
Languages: Druidic, Elvish, Sylvan
AC: 17 (natural armor, wood shield)
HP: 30 (6d8+12)
Speed: 30 ft.
Abilities: Str 14 (+2), Dex 10 (+0), Con 15 (+2), Int 10 (+0), Wis 16 (+3), Cha 12 (+1)
Proficiency Bonus: +2
Saving Throws: Con +4
Skills: Athletics+4, Nature+5
Damage Vulnerabilities: fire (double damage)
Damage Resistances: bludgeoning, piercing
Multiattack: The forest avenger makes two club attacks.
Club+4 [+5 with shillelagh] (1d4+2 bludgeoning damage [1d8+3 with shillelagh]).
Special Abilities
Ability: Add special ability here.
Innate Spellcasting: The forest avenger's innate spellcasting ability is Wisdom (spell save DC 13). The forest avenger can innately cast the following spells, requiring no material components:
At will: druidcraft, shillelagh, thorn whip
3/day: entangle
Speak with Beasts and Plants: The forest avenger can communicate with beasts and plants as if they shared a language.
Tree Stride: Once on its turn, the forest avenger can use 10 feet of its movement to step magically into one living tree within its reach and emerge from a second living tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger.
Knowledge
If the forest avengers had their way, the act of harming an animal or plant in any way would be a crime punishable by death. Many, including most of their allies, think of them as a race of fanatics, zealots, and extremists. They are usually kept in line by treants, whom the forest avengers revere almost to the point of worship, and fey creatures, which the forest avengers respect, and are respected by. Some clans of forest avengers form bonds with druids and elves they trust deeply. Forest avengers see that humanoids can live their entire lives without harming a single beast or plant, magically creating food and living in stone-carved buildings, and they often attack woodcutters and hunters, but they are especially wrathful towards creatures careless with fire and those that destroy ancient trees. When treants feel motivated to move against a particular creature or group of creatures, forest avengers often follow, unleashing nature's wrath upon their enemies, teleporting between trees and animating plants to entangle foes.
Environment: Forest.
Encounters
Encounter: Add encounters with the heroes here.
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