DDEX1-1 Defiance in Phlan: Part 2 - 4-02-16

Post date: Apr 05, 2016 12:6:54 AM

Mission 3: The Dead at Highsun - Lords Alliance wants to clear out a draconic crypt beneath the Valhingen Graveyard

The crowd at the Tea Kettle is sparse for the Highsun meal. The youngest of Madame Freona’s daughters, Grelinda, is clearing away your table setting after a pleasant meal. Grelinda’s short hair is tinted an odd shade of coppery green, and she treats the flatware roughly as she stacks it on a tray. “Stupid boring work,” she mutters under her breath.

Before you can comment, the door of the Tea Kettle opens, and a cool draft plays through the room. A tall, dour-looking human glances around, and his sallow expression finally settles on you.

He removes his tall black hat to reveal a balding pate. “I apologize for disturbing you,” he says in a deep, monotone voice. “I assume you are adventurers for hire, and I seek your expertise for a small matter.”

Mission 4: A Shock at Evenfeast - Emerald Enclave is trying to recover a dangerous magic item

The Tea Kettle is crowded this evening, as the Evenfeast meal has brought many hungry patrons. A young halfling woman called Blaizette, obviously one of Freona’s daughters, wears a blue kerchief and acts as your server for the meal. She manages to keep a smile despite the busy night.

After she brings your meals and heads off to another table, a half-orc pulls up a chair and smiles a toothy smile at you. “Just act normal,” he says through clenched teeth, “but listen closely. Everyone’s life might be in danger. My name is Buhrell Caah. I represent the Emerald Enclave, a group that watches over the happenings in Phlan and beyond. I was just told by an associate that a potentially devastating magical object was brought into the Tea Kettle. We don’t know what it looks like or who has it, but I need your help in finding it. Could you split up and talk to anyone who looks suspicious, and find out if they are in possession of a powerful item? Do not let anyone know what you are doing, for the possessor of the item might set it off if he or she knows we are aware.”

Session: DDEX1-1 (3-4)

XP: 35

Gold: 37.5 (-4 days lifestyle)

Downtime: 5 (-4 for raise dead)

Reknown: none

Magic Items: Potion of healing (Fiddler)

Notes: The heroes all died in the graveyard mission. They were brought back to life after a paladin brought their bodies out and their factions paid to raise them (using 4 downtime days and lifestyle cost).