DDEX1-11 Dark Pyramid of Sorcerer’s Isle - 03-25-17
Post date: Mar 29, 2017 6:46:13 PM
DM - Josiah
David playing Fiddler, male half-moon elven harper agent (harpers)
Elizabeth playing Arakain, female human outlander (emerald enclave)
Jonah playing Acacius, male silver dragonborn outlander (emerald enclave)
Kaemon playing Drathe, male human black fist investigator (lord's alliance)
Nico playing Sangrux, male half-moon elven charlatan (zhentarim)
Rachel playing The Adventurer, male half-moon elven charlatan (harpers)
Stacy playing Bardryn, female gold dwarven soldier (harpers)
The Cult of the Dragon sought to control the magic of the silver pyramid on Sorcerer’s Island. The party traveled to the pyramid from the home of the resistance in Denlor’s Tower at the behest of the Lord Sage. There they found not only the cult, but the Red Wizard Rorreth, both trying to claim it for their own. Allying with some of the mutant lizard folk trapped within, the adventurers were able to deal with both groups and the slaadi who were corrupting the power of the tower to bring the chaos stuff of limbo into Faerun. The spread of polluting chaos of the pyramid was stopped.
Locations & NPCs
Denlor’s Tower - Once home of a powerful wizard Denlor. Denlor's death, approximately 150 years ago, was a pivotal point in the history of Phlan which resulted in the defeat of Tyranthraxus and the unmaking of the Pool of Radiance. The tower was warded against intrusion and its doors sealed by one of the adventurers involved. No one alive today knows what traps await within. The Lord Sage of Phlan currently owns it. The Harpers aided the Lord Sage of Phlan in breaking the seals on the doors of Denlor's Tower shortly after the arrival of the green dragon, and have been continuing work to clear the upper levels ever since.
Lord Sage of Phlan - is quite old but, thanks to his half-elven blood, still retains a bit of youthful vigor. Nevertheless, he is a taciturn and reserved man; slow to display his emotions.is quite old but, thanks to his half-elven blood, still retains a bit of youthful vigor. Nevertheless, he is a taciturn and reserved man; slow to display his emotions.
Kral - a Harper agent who played the part of a servant in order to observe the heroes and try to determine if they where truly interested in combating the rule of Vorgansharax. By trade he is a bard. He is currently working with the Lord Sage of Phlan to unlock the secrets of the tower. He is a bit paranoid and prefers to be underestimated by foes. Despite this, he is personable and is quick with a joke.
Welsea Parenthe - She wears a black cloak that seems to magically obscure her features. The Zhentarim, who have taken a leadership role in the fight against the Maimed Virulence have Welsea as their contact. She has a habit of enunciating very clearly, carefully and quietly. She never raises her voice. She refuses to answer any personal questions.
Sorcerer’s Island - An insane wizard named Yarash built his home on Sorcerer's Isle in a large, silver pyramid. Within the pyramid, he experimented with transmutation magic and physical experimentation; both flora and fauna were subjected to his meddling. The river became so toxic as a result of his work that little could survive in it. Ren o' the Blade, a local hero from Phlan, defeated Yarash. Since then, the lure of treasure and power has drawn many to explore the island because of rumors regarding treasure and great magic; none who have ventured within the pyramid have returned to tell the tale. It is known that Yarash constructed a vast maze within the pyramid. The journals of Ren o' the Blade detail that the maze itself changed as his group progressed within. It is unknown what, if anything, resides within the pyramid. The maze, however, has no doubt claimed many souls over the years, and some may still wander its halls.
Rorreth - This Red Wizard necromancer has worked for the Cult before, but has recently abandoned them due to a falling out with the dragon. He is here purely for personal reasons. He knows that the Cult of the Dragon seeks information about Yarash and his experiments, and feels that should the Red Wizards of Thay obtain them first, his colleagues may want extra bargaining chips should the Cult actually succeed in its goals.