Kindergarteners show-off their programming skills with a culminating project: a multi-page nonfiction piece that teaches the user facts about a favorite person, place, or pet!
Agenda
Warm-up: Pick a favorite person, place, or pet. Brainstorm two or more facts to animate. (10 minutes)
Main Activity: Students animate one fact per page. They may experiment with advancing the page using red End Blocks. (15 minutes)
Debrief: Student project showcase and/or gallery walk in Presentation Mode. (10 minutes)
Materials
Tablets: 1-2 per pair of students
Physical items to photograph and import as sprites (optional)
Vocabulary
blocks - a visual unit of code
initialize - to set a computer program to a starting position, value, or configuration
sprite - a virtual object, animal, or person that a programmer controls with code