Let's Help Debug!
- Warm-up: Model how to use the Three Button Protocol to debug a program. (7 minutes)
- Main Activity: Students collaboratively debug four more programs. (15 minutes)
- Debrief: What was challenging about debugging someone else's work? How did you feel when you found a bug? Who do you want to appreciate for helping you do this challenging work? (10 minutes)
- input - ways to enter data into a computer
- output - information produced by a computer
- perseverance - continued effort to do or achieve something despite difficulties, failure, or opposition
- sequence - events arranged in a specific order, from beginning to end
- Bee-Bot Job Cards
- Blue-Bot Instructional Guide
- Three-Part Nursery Rhymes (for classroom teacher to review with students prior to Lesson 10)
- Four-Part Nursery Rhymes (for classroom teacher to review with students prior to Lesson 10)
- Six-Part Fairy Tale Sequencing Squares (for classroom teacher to review with students prior to Lesson 11)
- CA CSS K-2. DA. 7 - Store, copy, search, retrieve, modify, and delete information using a computing device, and define the information stored as data.
- CA CSS K-2. AP. 14 - Develop plans that describe a program’s sequence of events, goals, and expected outcomes.
- CA CSS K-2. AP. 15 - Give attribution when using the ideas and creations of others while developing programs.
- CA CSS K-2. AP. 16 - Debug errors in an algorithm or program that includes sequences and simple loops.
- CA CSS K-2. AP. 16 - Describe the steps taken and choices made during the iterative process of program development.