Home > Stage 1 Year 2 > Leap
Equipment
Marker cones
Hoops
Tennis balls
Hitting tees
Bats
Download the Week 1 Striking and fielding games - Leap task card to support teaching before and during the sport session.
FMS focus: Leap
Learning intention
Students are developing proficiency in the leap.
Success criteria.
Student has:
Eyes focused forward throughout the leap.
Knee of take-off leg bends.
Trunk leans slightly forward.
When proficient in above, student has:
Legs straighten during flight.
Arms held in opposition to the legs.
Lands on ball of the foot and bends knee to absorb landing.
Explicit teaching of the leap
Model the skill:
Model the leap to students while explaining the movements needed to effectively leap:
Look straight ahead.
Bend knee to take off.
Scissor legs.
Stretch your arms out.
Lean into the leap.
Land softly.
Guided practice with immediate teacher feedback:
Place two long ropes along the ground at an angle to each other one metre apart at the narrow end and three metres apart at the wide end.
Students begin at the narrow end of the two ropes and perform a crocodile leap.
They attempt to leap across the river to avoid the ‘crocodiles’, progressively moving towards the wider parts of the river.
Students leap over the creek using the following techniques:
leap and land on left leg;
leap and land on right leg;
leap with hands by your side;
leap using your arms.
Ask questions such as:
What parts of the body help you to leap? What role do your arms play? How does your arm position change your leap? (arms should be stretched out, opposite arm to leg).
What are the hard parts about this skill? What are the easy parts of this skill? When would you use the leap?
Skill development games
Choosing teams
In a sport education approach, affiliation is promoted by students being a member of the same team over a period of time. It is intended that students remain in these teams for the duration of each sport program for the skill development and the modified small-sided games, so that they can develop and learn together.
Place students in equal teams, 4 teams is optimal, at the beginning of the skill development session. Strategies for forming groups can be found in the Game-based learning in sport and physical activity e-learning course.
To further promote affiliation students can decide on a team name.
FMS focus activity - Snakes and turtles
Skill Ffocus: Leap
Equipment: A 10m x 10m square marked with cones, hoops, ropes
How to play: Students move around the area practising their jumping and leaping skills.
Mark out a grass area scattered with hoops (turtles) and ropes (snakes).
On a start signal students move around the area, jumping over the snakes and leaping over the turtles.
On a stop signal they return to their home base.
On the start signal, students move around the area, now hopping over the snakes and jumping over the turtles.
FMS consolidation activity - Long ball
Skill focus: Two-hand strike
Equipment: Marker cones, tee, bat, balls
How to play: To hit a ball, off a hitting tee, as far as possible to a designated area.
Mark out a batting line with a batting tee.
Mark out designated areas for the ball to be hit to: marked lines, cones, fence, etc.
Commence hitting.
Modified small-sided games
It's game time!
Teams play each other in the game outlined below.
Over the line
Equipment: Hitting tees, bats, balls, marker cones to establish scoring line
How to play: A competitive hitting game where a team attempts to hit a ball between two markers, at the same time the defending team tries to prevent the batting team from scoring.
Place a hitting tee on the ground and then place two markers (10-25m away from the tee).
Split players into two teams, a hitting and fielding team (can be played with 3-6 players a side).
The hitter attempts to hit a ball from the tee between two markers.
Ball must touch the ground on far side of markers to score a point.
Defending team position themselves to prevent batted groundballs from passing between markers, and to prevent fly balls from landing over the line between the markers.
Hitter continues to hit until he/she fails to score.
All players bat once, then the teams swap roles.
Scoring:
Batters score a point if the ball goes over the pit and into the playing area without being caught.
Extra point – the ball crosses the pit and the ball continues to run through or past fielders.
Tally points for the innings.
Reflection
2 stars and a wish
Ask students - what are 2 things you feel you did well today?
What are you going to try and improve on next week?
Students can answer reflection questions as a whole class, small group or in pairs.