Session equipment
Marker cones
Balls
Awards (if using)
Download the Gala day territorial games - Side gallop task card to support teaching before and during the sport session.
Territorial games gala day organisation
Gala day events
Fast start
Small-sided games
In the week prior to the gala-day, students may be given time to create signs to support their team at the gala-day.
Set-up playing area prior to the session..
Players participate in the games as a team.
Select a student from each team to be the team captain for the gala-day.
Fast start - Crusts and crumbs
Equipment: 8 markers (to set out playing area)
How to play:
Set out the playing area (25 students = approximately 25m x 25m).
Divide playing area in half and create an area (approximately 1m), called the 'no-go-zone'.
Divide students into pairs. Students line up along each line and face their partner across the no-go-zone.
The students on one line are called ‘crusts’ while their partners on the opposite line are called ‘crumbs’.
The teacher calls out either crusts or crumbs. If crusts are called, the students on that line need to run towards their baseline while their crumb partners chase and attempt to tag them.
After each round, students return to their line and await the teacher's call.
CHANGE IT!
Vary the starting positions (e.g. standing on one leg or crouching down).
Increase or decrease the distance to the baseline.
Small sided games
Keep up the ball
Equipment: 16 marker cones to mark out a flat, square (15m x 15m) playing area for each team, 4 large balls, pencil and paper per team
How to play: A team of players try to keep a ball off the ground by passing it to each other.
Each team begins in their own playing area.
Teams count how many consecutive passes without the ball touching the ground they can do.
Team leader records number of consecutive passes.
The team with the most passes after 10 minutes wins.
4 square
Skill focus: Overarm throw and catch
Equipment: Indoor or outdoor playing area, variety of balls of different sizes, 10 marker cones, bibs to distinguish between teams.
How to play: 8 players are divided into 2 teams. A playing area is divided into 4 and a player from each team goes into a square. The team in possession of the ball passes it to team‑mates in any of the 4 squares, trying to avoid interception. Players remain in their square.
One team takes possession of the ball (receivers) and tries to make as many passes as possible between themselves. The other team (interceptors) tries to intercept the ball.
Players can pass in any direction – no running with the ball.
All players must remain in their own square.
If the interceptors catch the ball or knock it out of play, they take possession.
Reflection
2 stars and a wish
Ask students - what are 2 things you feel you did well today?
What will you take away from the Net and court games that you can use for our next sport?
Students can answer reflection questions as a whole class, small group or in pairs.
Territorial games certificates
Teachers may choose to award students with certificates for their involvement in theTerritorial games unit.
Certificates available for download include: