Equipment
Marker cones
Balls
Targets
bibs/sashes to distinguish between teams
Download the Week 3 territorial games - Side gallop activity card to support teaching before and during the sport session.
FMS focus: Side gallop
Learning intention
Students are developing proficiency in the side gallop.
Success criteria
Student:
Weight on the balls of the feet.
Hips and shoulders point to the front.
Head stable, eyes focused forward or in the direction of travel.
When proficient in the above, student:
Smooth rhythmical movement.
Brief period where both feet are off the ground.
Explicit teaching of the side gallop
Model the skill
Model the side gallop to students while explaining the movements needed to effectively side gallop.
Say to the students:
Use light springing steps.
Take off and land on the front of your foot.
Make your body face to the front.
Keep eyes straight ahead (or look over your shoulder.)
Step, close, step, close.......or step, together, step, together.
Guided practice: Bank, river, shore
Equipment: 8 markers (to set out playing area), 4 markers (to set out the river).
How to play:
All students must line up along the 'river'.
Explain to students that the marked line to left of the 'river' is the bank and the line to the right of the 'river' is the shore.
The teacher calls out either river, bank or shore. Students must side gallop to get to the corresponding destination as fast as possible.
Skill development games
FMS focus activity - Send and side gallop
Skill focus: Side gallop and overarm throw
Equipment: 8 markers (to set out playing area), 2 markers and 1 ball per pair of students.
How to play: Students play in pairs to throw a ball at a target and side-gallop to collect the ball once thrown.
Place one marker at the starting point and the second ‘target marker’ at a distance that provides an appropriate level of throwing challenge.
Students throw the ball at their marker for their partner to chase using a side gallop and return it.
Students rotate thrower and collector after each turn.
FMS consolidation activity - Target and intercept
Skill focus: Overarm throw
Equipment: Targets as shown in image, one throwing object for each pair.
How to play: One player with a bean bag attempts to throw it past an interceptor to hit or land on a target. Play in pairs or other combinations.
Play for a set period (e.g. 90 seconds).
Discourage delays in throwing.
Allocate more points for more distant targets.
Restrict the distance between a player’s and an opponent’s target (e.g. 1m in front).
Modified small-sided games
It's game time!
Teams play each other in the game outlined below.
4 square
Skill focus: Overarm throw and catch
Equipment: Indoor or outdoor playing area, variety of balls of different sizes, 10 marker cones, bibs to distinguish between teams.
How to play: 8 players are divided into 2 teams. A playing area is divided into 4 and a player from each team goes into a square. The team in possession of the ball passes it to team‑mates in any of the 4 squares, trying to avoid interception. Players remain in their square.
One team takes possession of the ball (receivers) and tries to make as many passes as possible between themselves. The other team (interceptors) tries to intercept the ball.
Players can pass in any direction – no running with the ball.
All players must remain in their own square.
If the interceptors catch the ball or knock it out of play, they take possession.
Reflection
2 stars and a wish
Ask students - what are 2 things you feel you did well today?
What are you going to try and improve on next week?
Students can answer reflection questions as a whole class, small group or in pairs.