Home > Stage 1 Year 1 > Hop
Equipment
marker cones
15 hoops
1 bean bag per pair of students
Download the Week 3 Movement exploration games - Hop task card to support teaching before and during the sport session.
FMS focus: Hop
Learning intention
Students are developing proficiency in the hop
Success criteria.
Student has:
Non-support leg bent and swings in rhythm with the support leg.
Head stable, eyes focused forward throughout the jump.
When proficient in above, student has:
Support leg bends on landing, then straightens to push off.
Lands and pushes off on the ball of the foot.
Arms bent and swing forward as support leg pushes off.
Explicit teaching of the hop
Model the skill
Remind students of the key components of the hop. Ask students to show you how they hop.
Bend your leg to push off.
Land on the ball of your feet.
Find your rhythm.
Look ahead, with head and eyes level.
Use your arms for balance.
Guided practice with immediate teacher feedback - Follow the line
A designated player tries to tag players who are hopping around a court area following the lines. Once tagged, players form ‘force fields’ for the remaining players.
Designate one player as the tagger. All other players are scattered around the court on a line.
On your signal, players begin to move around the court, following the lines.
The tagger tries to tag players by following the lines.
Once a player is tagged, they must sit down in the spot they were tagged and become a ‘force field’. This means they stop any players from getting past, except for the tagger.
‘Force fields’ cannot move.
The game continues until all players have been tagged.
Skill development games
FMS focus activity - Pick some spots, join the dots
Equipment: 4 marker cones, music (optional).
How to play: Players identify a set number of spots (spatial placements) around the room, then link or sequence the various spots by hopping.
Players walk around the room and identify and name 4 spots (e.g. 1, 2, 3, 4).
Teacher calls out a sequence (e.g. 1, 2, 4, 3).
Players then link the spots called using a side gallop.
Vary the leg students lead.
FMS consolidation activity - Pirate's gold
FMS: Sprint run
Equipment: An item that can be used as the gold (e.g. a bean bag, ball or skittle)
How to play: The pirate’s crew try to steal the gold from the pirate and make it home without being tagged.
One player, the pirate, stands with their back to the group (the pirate’s crew). The gold is placed on the ground 1 metre behind the pirate.
The pirate’s crew line up across the starting line, 15 metres behind the pirate.
When the pirate’s back is turned, the pirate’s crew approach the gold.
When the pirate turns around, the pirate’s crew must freeze. If the pirate sees any of the crew moving, they call out their names. These crew members return to the starting line, and begin again.
When the pirate turns back around, the game continues.
The first crew member to reach the gold picks it up and tries to run back to the starting line before being tagged by the pirate.
Swap pirates after each game.
Modified small-sided games
It's game time!
Teams play each other in the game outlined below.
Tunnel crawl
Skill focus: Statics and teamwork
Equipment: Any suitable flat surface, including mats, a floor or a soft grassed area
How to play: Similar to tunnel ball but players crawl through their tunnel then side gallop to a marker and back, all team members crawl through tunnel and side gallop to marker and back.
Players are positioned side-by-side, performing a front support hold.
Player at the end of the line, crawls through 'tunnel'.
Once in front, the team member side gallops to a marker cone 10 metres away and side gallops back to the line. On return to the front of the line the player says ’GO! Team member at the back of the line crawls through and does side gallop. This repeats for all members of the team.
A team has finished when all players have crawled through the tunnel and side galloped. Team signals they are finished by all members standing with their legs apart, arms extended and hands placed on the shoulders of the team member in front.
Reflection
2 stars and a wish
Ask students - what are 2 things you feel you did well today?
What are you going to try and improve on next week?
Students can answer reflection questions as a whole class, small group or in pairs.