Home > Early Stage 1 > Catch
Equipment
Marker cones
Tennis balls and small coloured balls
8 volleyballs or similar
Download the Week 1 Net and Court Games - Catch activity card to support teaching before and during the sport session.
FMS focus: Catch
Learning intention
Students are developing proficiency in the catch.
Success criteria
Student:
Eyes focused on the object throughout the catch.
Hands move to meet the object.
When proficient in the above, student:
Feet move to place the body in line with the object.
Hands and fingers relaxed and slightly cupped to catch the object.
Catches and controls the object with hands only (well-timed closure).
Elbows bend to absorb the force of the object.
Explicit teaching of the catch
Model the skill:
Model the catch to students while explaining the movements needed to effectively catch:
Say to the students:
Watch the object move into your hands.
Cup your hands.
Move to the ball.
Relax your hands.
Point your fingers up for a high ball.
Point your fingers down for a low ball.
Bend elbows to absorb the force of the object.
Guided practice with immediate teacher feedback:
Students standing balanced, hands lightly cupped, eyes focused. Using a beanbag, students:
throw to eye level and catch
throw to eye level, clap then catch
throw and catch with a partner
Skill development games
Choosing teams
In a sport education approach, affiliation is promoted by students being a member of the same team over a period of time. It is intended that students remain in these teams for the duration of each sport program for the skill development and the modified small-sided games, so that they can develop and learn together.
Place students in equal teams, 4 teams is optimal, at the beginning of the skill development session. Strategies for forming groups can be found in the Game-based learning in sport and physical activity e-learning course.
To further promote affiliation students can decide on a team name.
FMS focus activity one - 2 square bounce
Skill focus: Catch
Equipment: One volleyball or similar per pair, court surface that allows the ball to bounce and 6 markers per court
How to play: A court is divided into 2 with a player in each half. The server serves the ball into the receiver’s half – the receiver tries to catch the ball after one bounce.
The ball must cross the line above waist height.
Play continues until one player cannot return the ball after one bounce, or the ball is thrown out of court, or the receiver drops the ball.
The serve alternates between players.
Play to a specified number of points, (e.g. 5) or a set time limit (e.g. 3 minutes).
FMS focus activity 2 - Rebound ball
Skill focus: Catch
Equipment: One volleyball or similar per 3 students
How to play: A player throws a ball at a wall and stands back for a second player to catch the ball – the activity continues this way. Play with 2 or 3.
The first player throws the ball at the wall and moves quickly to the end of the team, allowing the second player to move up and catch the ball. Continue down the line.
Allow a period for players to experiment with the best method of throwing. Stop the practice and share ideas with the whole group, recommence play.
Modified small-sided games
It's game time!
Teams play each other in the game outlined below.
Keep the ball up
Equipment: Tennis balls, targets, marker cones.
How to play: A group of players try to keep a ball off the ground by passing it to each other. Groups of 3 or more.
Start with a free-play version – rules can be decided later.
Introduce rules as required with
Change it.
Encourage a variety of passes – ‘hot potato’, where the ball is immediately hit away is a useful variation.
Reflection
2 stars and a wish
Ask students - what are 2 things you feel you did well today?
What are you going to try and improve on next week?
Students can answer reflection questions as a whole class, small group or in pairs.