Home > Stage 1 Year > Skip
Equipment
20 marker cones
tennis balls or soft round ball (1 per pair of students)
4 volleyballs or similar
Download the Week 3 Net and Court Games - Skip activity card to support teaching before and during the sport session.
FMS focus: Skip
Learning intention
Students are developing proficiency in the overarm throw.
Success criteria
Student:
Shows a rhythmical step-hop.
Head and trunk are stable, eyes are focused forward.
Arms are relaxed and swing in opposition to legs.
When proficient in the above, student:
Lands on ball of the foot.
Knee of support leg bends to prepare for hop.
Explicit teaching of the skip
Model the skill:
Model the skip to students while explaining the movements needed to effectively skip:
Say to the students:
Use light springing steps.
Keep eyes straight ahead.
Step, hop, step, hop.
Take off and land on the front of your foot.
Make sure your body faces to the front.
Guided practice with immediate teacher feedback - Follow the line
A designated player tries to tag players who are skipping around a court area following the lines. Once tagged, players form ‘force fields’ for the remaining players.
Designate one player as the tagger. All other players are scattered around the court on a line.
On your signal, players begin to move around the court, following the lines.
The tagger tries to tag players by following the lines.
Once a player is tagged, they must sit down in the spot they were tagged and become a ‘force field’. This means they stop any players from getting past, except for the tagger.
‘Force fields’ cannot move.
The game continues until all players have been tagged.
Skill development games
FMS focus activity - Underarm return relay
FMS: Skip and catch
Equipment: Marker cones, mini volleyball (or similar)
How to play: Players skip to a point, return and on the way back pick up a ball and throw it underarm to the team-mate next in line. The pattern continues. (Play with 4 or more.)
Mark a starting line and a midway line, and place a distant marker to skip around (turning point).
Place the ball on the midway line.
Player 1 skips around the turning point and back towards the team, picking up the ball on the midway line.
At the pick-up point, players throw the ball up in the air and catch it 3 times.
The ball is thrown overarm (or set) to player 2, player 1 joins the end of the team.
FMS focus activity - Throw, throw, throw
FMS:Overarm throw
Equipment: Markers to separate groups, bean bags, tennis balls, or soft foam balls (1 per student)
How to play: 2 groups of equal size face each other. Each player has a throwing object (tennis ball, soft foam ball, bean bag). On a signal, players throw their ball or bean bag over a line in the direction of the opposite team. After a set period, balls are counted to see who has the fewest balls.
Divide the group into 2 teams.
Play for a set period (e.g. 30 seconds). That can be a lot of throwing!
Encourage different strategies (e.g. gatherers and throwers work together).
Players should ‘throw fast and throw smart’!
Modified small-sided games
It's game time!
Teams play each other in the game outlined below.
Wulijini
Wulijini provides cooperative play or competition options. The competition option relies on teamwork to cover a court in defence or to ‘find space’ and ground the ball in attack.
Equipment: A volleyball or a covered sponge ball, markers to set out playing areas.
How to play: Two teams on either side of a court catch and throw the ball back as many times as possible. The aim is to set a record for the whole group. Wulijini can also be played with the aim being to get the ball to hit the ground in the opposition’s half.
Reflection
2 stars and a wish
Ask students - what are 2 things you feel you did well today?
What are you going to try and improve on next week?
Students can answer reflection questions as a whole class, small group or in pairs.