Home > Stage 1 Year 2 > Kick
Equipment
Marker cones
Balls
Beanbags
Goals (optional)
Download the Week 3 territorial games - Kick task card to support teaching before and during the sport session.
FMS focus: Kick
Learning intention
Students are developing proficiency in the kick.
Success criteria.
Student has:
Eyes focused on the ball throughout the kick.
Non-kicking foot placed beside the ball.
When proficient in above, student has:
Forward and sideward swing of arm opposite kicking leg.
Bends knee of kicking leg at least 90 degrees during the back-swing.
Contacts ball with top of the foot (a ‘shoelace’ kick) or instep.
Kicking leg follows through high towards target area. .
Explicit teaching of the kick
Model the skill:
Model the kick to students while explaining the movements needed to effectively kick:
Keep your eyes on the ball.
Place your foot beside the ball before you kick.
Step forward and kick.
Swing the arm opposite to your kicking leg.
Swing your kicking leg back.
Follow through.
Guided practice with immediate teacher feedback:
Students work in pairs, with one ball for each pair. Students practise the following skills:
Kick a ball along the ground to a partner about five metres away. The partner stops it and kicks it back.
Low bounce the ball to a partner who attempts to kick it back. Change roles after a few turns.
Try to make as many continuous passes as possible, without the ball stopping or going out of control.
Independent practice:
Students work in groups of three in a line. Student one has the ball. Student one and student two keep the ball away from student three by kicking, dribbling and passing. If the ball is trapped the student who lost the ball changes places with the student in the middle. Depending on their skill levels, rotate the players’ positions after a set time period of time so everyone gets a fair go.
Skill development games
FMS Focus Activity - Pairs passing
Skill focus: Kick
Equipment: 1 football per pair; 1 set of marker cones (30); 1 stopwatch or clock
How to play: On the coach’s signal, players in pairs pass a football to each other three times between a gate, then move to other gates to repeat the activity — continue for 30 seconds. Pairs score a point for each gate they pass a ball through.
Players set up a gate within the playing area and face each other with a ball.
On your signal, pairs pass a ball three times to each other, then run with the ball to a free gate and repeat the activity.
Continue for 30 seconds until you call ‘Stop!’
Pairs score one point for each gate they pass the ball through three times.
Repeat the activity with pairs trying to beat their own score.
FMS focus activity - Football marbles
Equipment: 1 x football per student, marker cones
Skill focus: Kick
How to play: Players in pairs attempt to score as many ‘ball hits’ as they can in a row, by passing their football to make contact with their partner’s ball
Players in pairs, with a ball each, face each other one metre apart.
Players take turns to pass their ball to make contact with their partner’s ball.
Scoring options:
the pair with the highest amount of ‘ball hits’ in a row wins
pairs can attempt to beat their own score
the team with the highest number of ‘ball hits’ wins
Modified small-sided games
It's game time!
Teams play each other in the game outlined below.
Krazykeeper
Equipment:
Any suitable indoor or outdoor playing area.
1 football per player (except for the keeper and fetcher);
1 set of marker cones (30)
How to play: Players in a team try to score goals by kicking a football past a goalkeeper (krazykeeper) into one of two goals. Play with 4 to 8 per team.
Teams set up an area as shown.
On ‘Go!’ one player at a time runs to the centre line, shoots at one of the two goals and runs quickly to take the fetcher’s place.
A fetcher starts behind their team’s goal line and collects the ball from a goal attempt. They then run back to the start with the ball in their hands or with it on the ground.
A krazykeeper tries to block each goal attempt with their hands or feet.
Teams nominate a new krazykeeper and play again.
Scoring options:
the player with the highest amount of goals scored wins
teams try to beat their group score
Reflection
2 stars and a wish
Ask students - what are 2 things you feel you did well today?
What are you going to try and improve on next week?
Students can answer reflection questions as a whole class, small group or in pairs.