Home > Stage 1 Year 2 > Kick
Equipment
Marker cones
Balls
Download the Week 1 territorial games - Kick task card to support teaching before and during the sport session.
FMS focus: Kick
Learning intention
Students are developing proficiency in the kick.
Success criteria.
Student has:
Eyes focused on the ball throughout the kick.
Non-kicking foot placed beside the ball.
When proficient in above, student has:
Forward and sideward swing of arm opposite kicking leg.
Bends knee of kicking leg at least 90 degrees during the back-swing.
Contacts ball with top of the foot (a ‘shoelace’ kick) or instep.
Kicking leg follows through high towards target area. .
Explicit teaching of the kick
Model the skill:
Model the kick to students while explaining the movements needed to effectively kick:
Keep your eyes on the ball.
Place your foot beside the ball before you kick.
Step forward and kick.
Swing the arm opposite to your kicking leg.
Swing your kicking leg back.
Follow through.
Guided practice with immediate teacher feedback:
Students stand balanced, non-kicking foot placed beside the ball, eyes focused on the ball.
Using a soft ball, students:
kick to a partner along the ground
kick and aim at a stationary object e.g. a marker
kick for distance
Skill development games
Choosing teams
In a sport education approach, affiliation is promoted by students being a member of the same team over a period of time. It is intended that students remain in these teams for the duration of each sport program for the skill development and the modified small-sided games, so that they can develop and learn together.
Place students in equal teams, 4 teams is optimal, at the beginning of the skill development session. Strategies for forming groups can be found in the Game-based learning in sport and physical activity e-learning course.
To further promote affiliation students can decide on a team name.
FMS Focus Activity - Names
Skill Focus: Kick
Equipment: 1 ball per group
How to play: Players in a circle call out the name of a player as they pass the football to them. One player can be placed inside the circle to intercept the ball. Play in groups of 4 to 6.
Form a circle of four to six players with one ball per group.
Play without an interceptor first.
The player with the ball calls out another player’s name (the receiver) and passes the ball to that player.
Introduce the interceptor who attempts to gain possession of the ball.
When the ball is intercepted, the player who touched the ball last and the interceptor change places.
FMS Consolidation Activity - Shuttle ball
Skill Focus: Sprint Run, kick
Equipment: One ball per team of players, Markers or tape to identify 2 lines about 3 metres apart
How to play: A cooperative game. A ball is kicked to a catcher. The thrower runs to take the place of the catcher and the catcher in turn runs to join players at the kicker’s line. Teams of 3 or more.
Player 1 kicks the ball to Player 2 and then runs to Line B.
Player 2 kicks the ball to Player 3 and then runs to Line A.
Repeat this pattern until the ‘stop’ signal is given.
Modified small-sided games
It's game time!
Teams play each other in the game outlined below.
Empty the nest
Skill focus: Kick
Equipment: 8 markers (to set out playing area), 8 markers (to set out the 'no-go-zone), 1 ball per three students.
How to play: Players try to kick balls into the other teams playing area.
Groups stand opposite each other on both sides of the ‘no-go-zone’ and each group is given the same number of balls.
On the teacher's first signal, each group attempts to clear the balls from their side of the playing area by kicking the balls into the other group's area.
On the teacher's second signal, all action stops then the balls are counted.
Scoring:
The team with the least number of balls in their area at the end of the game are the winners.
Reflection
2 stars and a wish
Ask students - what are 2 things you feel you did well today?
What are you going to try and improve on next week?
Students can answer reflection questions as a whole class, small group or in pairs.