Last Updated 02-23-2025.
Class: Assault/Skirmisher
Codename:
Specialization Phrase:
Basis: Mongolian / The HU
Name:
Gender: Male
Age: Medium
Race/Ethnicity: Mongolian
Primary Language: Mongolian
Powers:
Passive
Better Target Acquisition with Bows and Melee
Targets struck by your bows, melees, and mounts are marked temporarily
Your Mounts (Horse and Trident) deal damage when you run into targets
Trident
5-120 based on speed
Horse
Impact: 15-75 based on speed
Hooves: 5-15 / thermite style ticking as long as practically kissing target and moving towards them
Tactical
Idea 1: Longbow/Crossbow
Press Tactical to draw
While drawn, press Ammo/Firerate Swap to Swap between Bow and Crossbow
Charges: 2-5 (3)
Bow:
Dmg: ~40
Weak version of Bocek and does not split
Crossbow:
Dmg: ~60
Strong, instant fire, but takes forever to reload. Holstering takes 2-5 times as long (~3 times as long) to auto load it.
Ultimate
Idea 1: Horse (see variations below)
Random 1
In Inventory, Character/Legend, or a new tab, can Pre-Select weapons for summon/usage
Cast: Summon Horse, Select weapons if none pre-selected
Horse has 500 HP, or 300+knockdown shield durability
Weapons: Only 2 can be on the horse at a time so choose wisely... Might be able to select melee weapon separate from weapons list
Use Primary
Use Secondary
Longbow
like Bocek, but weaker at 40 damage and does not split
2x scope instead of 3x
Poleaxe
30-75 damage based on momentum
Spear
30 damage, at max speed can aim for "Impale" dealing 100 damage
Possibly also instantly deathbox the unshielded it impales
Expanded: Crossbow
60-80 damage, slow fire, possibly slower than Kraber
Weapons Mk2:
Toggle between melee weapons while they are out by using ammo swap
Can use Tactical while mounted
Speed of Horse: Faster than octane on stim but slower than Trident
Controls: Battlefield 1, and Assassins Creed Odyssey and Origins, are good examples of controls