Last Updated 02-23-2025.
Class: Assault
Passive:
You can load a rocket into a shoulder mount while standing to prepare it for just in case you get downed.Â
You can also hold the reload button while downed to load a rocket into your shoulder mount. Guarding with your Knockdown Shield slows the process.
This rocket will be fired in the face of someone who tries to finisher you. It deals 40 damage and knocks them off you. Allies are alerted to the attempt. Nearby enemies can take a little splash damage if they are within melee range.
It is a surprise weapon.
Not like it will be very effective. Most people prefer to shoot any downed person in the butt anyway.
You may be able to load several rockets, especially in multi-person squad matches or Mixtapes.
Tactical: Rocket Launcher
Ok, not a total rocket launcher, just a universal attachment to all guns.
You attach a launcher to your gun. You load a rocket. Now you can aim and fire the rocket from your gun. Unequipping takes a moment to disassemble.
Unequipping, either by tactical press or weapon swap or stowing weapons, forces you to disassemble the launcher first.
The rocket flies like a bullet from the gun, with a bigger hitbox, but at a little slower speed than sniper bullets. It deals 40 damage on contact and deals splash damage around it. Actually it does have falling, like Fuze's launcher.
You can also load grenades into it and fire them this way. They go about the same distance and speed as Fuze's launcher.
You have to tap the tactical to assemble the launcher before you can use them this way. Otherwise you just pull out grenades as normal if it's not assembled or weapons are stowed.
Ultimate: Big Rocket
You pull out a real rocket launcher.
This rocket has a big hitbox and a wide blast area. It deals 100-150 at the point of impact, and reduces to 20-40 (25) at the edge of the radius.
Blast radius almost as big as Caustic's Gas.
Definitely a "Don't Bunch Up punish." <-yes I intended "punish" inside the quotation.