Last Updated 02-23-2025.
Created July 1, 2024.
Passive: Assassin
Your footsteps and movements are quieter, almost silent.
Tactical: Assassinate
Sneak/Walk up behind a target. This ability will glow letting you know it can be used. Activate to initiate a finisher-like cutscene against the combatant. It can be disrupted, just like a finisher. On successful use, the charge is consumed and the target is downed.
BEHIND the target. 120 degrees at their flank. Not beside or in front of them. Behind them.
Ultimate: TBD
Mk1: Unseen
You cloak for 30 seconds, move swiftly, and are noisy.
You fight with extended melee reach and cannot shoot. May have bonus melee damage.
You move at a speed similar to Bloodhound's Hunt.
Aim to aim your blade, which can be thrown like an arc star and cause you to teleport to it. This uses up to 3-5 seconds of the timer based on distance teleported. Chase it to reduce the distance to consume less time.
Knockdowns and kills add time. Finishers add triple time.
You have a second set of finishers for while cloaked, allowing you to remain cloaked while doing finishers, possibly even cloaking your foe as well.
Is not the ploy I was going for, but is the only thing I can think of. I did not intend for him to have cloaking capability.
Mk2: You Are Mine!
This Ultimate requires a target. Cannot cast without a target.
It has a range of up to 25 meters tops.
You teleport behind the target, stunning them for 3 seconds, and dealing 25 damage every 0.25 seconds.
This ability can be disrupted by enemy fire, just like finishers.
I like this one.
Mk3: TBD