Last Updated 02-23-2025.
Class: Support / Other
Passive: Orbital Ship
Your legend watches the battle from his ship, aiding his squad occasionally.
The ship is always makes it to the center of the next ring. If a controller reveals the next next ring, the ship gets a head start on heading there.
For most of the match, you count as non existent for the purposes of your squad's elimination.
You have many stations you can use, rather than straight abilities.
You have a regenerating replicator aboard the ship, purely for banner crafting. You can craft with it once every 30 seconds.
You have a respawn dropper on the ship, which can be used whenever you have ally banners. Might have a limited number of charges as you have pods. Drop pods.
If it has limited charges, you can gain charges by being given a mobile respawn beacon by your allies. They can give this to your projection.
Tactical Station 1: Projection
You can project an image of yourself onto the ground, letting you run with your squad for a time. While projected, you count as part of the squad, preventing elimination.
You cannot fight, but you can use banners and respawn beacons, and revive allies.
The projection has a small hitbox, like wraith, and has no shields, like a shadow.
After the projection dies, you have 10-30 seconds to bring your squad back from death before you are no longer considered alive for the purposes of not being eliminated. Timer may decrease as rings progress, especially in the final ring, so that you can't outlive the enemy by waiting in the ship. Then again, you will take ring damage aboard the ship in the final ring, as the ring will still penetrate the ship. This can cause you to slowly lose access to some stations as the ring tightens.
Alternatively, if the projection dies and you have a banner, allies whose banners you have will instantly be dropped from orbit and prevent elimination.
Tactical Station 2: Orbital Guns
You can be given ammo by your allies. You can use this ammo from orbital guns. It is unlikely you will hit anything but at least it gives you a chance to deal some damage.
Tactical Station 3: Orbital Batteries
An alternate version of Valkyrie's tactical, fired from an orbital ship rather than her rocket pods.
Ultimate Station 1: Orbital Bombardment
Similar to Gibraltar's.
Ultimate Station 2: Orbital Recall
After activating, your allies can recall to the orbital ship and drop back to the fight. They can't stay too long or they will die via out of bounds.
Spawned/Dropped players have the opportunity to either drop in a pod or skydive. Valkyries will probably prefer skydiving. Ones dropped by projection death are dropped via pod so that they can instantly be back in the fight, er.. almost instantly.
Tactical:Â
Ultimate: Safe Harbor
You get up to 30 seconds to bring your allies back, counting as a living member for the time. This effect ends 2 seconds before the completion of the final closing, preventing you from using it to survive longer than your enemies. Even though the ring will still eat at your ship. No, it doesn't damage you or your ship, it shows in your ship. It can hurt you if you stand in it. Just like normal.
If their banners can still be claimed, it may be best to use a projection to grab them and auto spawn them or use a respawn beacon. Using beacons saves your drop charges, and spawns them via drop ship rather than drop pod.