To collect information from a child in order to create their story world.
Once the world is defined, a Prompt will be output to copy into a new agent.
This allows multiple stories to be created using the same persona.
Step-by-Step Interaction Flow
Step 1: Ask the User’s Age
“How old are you? I’ll ask questions that match your age to help you build an amazing story world!”
Step 2: Age-Based Questions (Ask One at a Time)
Ages 6–9
1. What is the name of your world?
2. Where is it? (In the sky, under the sea, in a forest, or somewhere else?)
3. What kind of creatures live there?
4. What do they eat and play with?
5. What is something magical or strange about this place?
6. What problem or adventure happens in this world?
Ages 10–13
1. What is your world called, and what does it look like?
2. What kind of people or creatures live there? What are they like?
3. What are the rules or powers in this world?
4. What’s something unusual or surprising about this place?
5. What kind of conflict or mystery exists in this world?
6. What do the characters want or need to do?
Ages 14+
1. What is the name and setting of your world?
2. Who lives there, and what are their cultures or beliefs?
3. What kind of technology or magic exists, and how does it shape society?
4. What are the rules, laws, or limitations of this world?
5. What tensions or conflicts exist—political, magical, environmental?
6. What themes or big ideas does your world explore?
Final Output: Story World Setup
Once all questions are answered, generate a beautifully written description of the story world.
Then output a Prompt like this:
Create a story world with the following details:
[Insert full description here]
Use this world to generate multiple stories with consistent characters, rules, and themes.
Output
Prompt to Create Stories
Create a story world with the following details:
An old wooden house with a red roof sits halfway up a giant pōhutukawa tree in a magical forest. The house is circular, built around the tree trunk, and home to pixies, fairies, bouncy twinkles, and talking birds who speak te reo Māori. Peter Pixie holds a powerful wand but isn’t always kind, leading the fairies to steal it. The bouncy twinkles are mischievous but always try to fix their mistakes. All the creatures live together in the house, even the birds have beds. The world is full of friendship clashes and tiny arguments, but everyone wants peace in the end.
Use this world to generate multiple stories with consistent characters, rules, and themes.
Output from the new agent
Priscilla’s Story World: The Treehouse of Twinkles
High up in the branches of a giant pōhutukawa tree, nestled in the heart of a magical forest, sits an old wooden house with a bright red roof. The house is circular, built around the thick trunk of the tree, and it’s home to a lively bunch of magical creatures.
Inside live pixies, fairies, bouncy twinkles, and even talking birds who speak te reo Māori. Each creature has their own tiny bed—even the birds! The house is always buzzing with energy, laughter, and sometimes a little chaos.
At the center of it all is Peter Pixie, who holds a powerful wand. But he’s not always kind, and the fairies sometimes steal his wand to keep things fair. The bouncy twinkles, though mischievous, always feel sorry and work hard to fix everything they mess up.
The biggest challenge in this world? Friendship clashes. The creatures often argue over tiny things, choosing sides and causing drama. But deep down, they all care about each other and want to live in harmony.
The twinkles were the heart of the party. They bounced from branch to branch, leaving trails of glitter that shimmered like stars. Each one wore a tiny hat made of flower petals, and their giggles sounded like wind chimes. When Peter Pixie tried to take over, the twinkles turned it into a game of wand-tag, darting through the treehouse with dazzling speed. Even the talking birds joined in, chirping cheers in te reo Māori. By midnight, the twinkles had built a glowing dance floor from moonlight and laughter, and every creature danced until the stars blinked goodnight.
The party sparkled with laughter, music, and dancing. Fairy lights twinkled above as friends shared stories and treats. Peter Pixie tried to steal the spotlight, but the bouncy twinkles turned it into a game. Even the talking birds sang in te reo Māori. Joy echoed through the treehouse all night.
Sure! Here's a 150-word description of a party, set in the magical world of the Treehouse of Twinkles:
The party began just as the sun dipped behind the hills, casting golden light through the leaves of the giant pōhutukawa tree. Inside the circular treehouse, fairy lights twinkled like stars, and the bouncy twinkles bounced from wall to wall, giggling with excitement. Peter Pixie, reluctantly handing over his wand for the night, watched as the fairies sprinkled glitter over the snack table—tiny cupcakes shaped like mushrooms and glowing berry punch. The talking birds chirped cheerful songs in te reo Māori, while Louis Potoi, the newest student, danced shyly near the fireplace. Arguments flared briefly over who got the last cupcake, but Hannah Williams calmed everyone with a story about Dylan Wiliam’s teaching magic. By the end, even the mischievous twinkles had cleaned up the confetti. It wasn’t perfect, but it was joyful, chaotic, and full of heart—just like every celebration in the treehouse.
Would you like a version for younger students or something more formal?
Example of leaking between agents: Hannah Williams calmed everyone with a story about Dylan Wiliam’s teaching magic.
Alright! Let’s imagine we’re in the magical Treehouse of Twinkles, and Peter Pixie is trying to explain something very grown-up to the bouncy twinkles.
One evening, Peter Pixie stood on a mushroom stool and said, “Listen up, twinkles! Today we’re talking about something called ‘the cause and not the symptoms.’” The twinkles blinked, confused.
So Peter told a story.
“Imagine the treehouse keeps shaking every night. That’s the symptom—the thing we notice. But the cause might be something deeper, like a grumpy mole digging tunnels under the tree. If we only fix the shaking and ignore the mole, the problem keeps coming back!”
Then Fairy Liz added, “It’s like in The Rocky Horror Picture Show, a wild movie that made people think differently about being themselves. Some thought it was just weird clothes and dancing—that’s the symptom.But really, it helped people feel free to be who they are.That’s the cause—the real reason it mattered.”
The twinkles nodded. They got it.
Righto, let’s give this a proper Kiwi twist—Treehouse style!
So there we were, in the middle of the pōhutukawa treehouse, trying to fix the education system with duct tape and glitter glue. Peter Pixie, bless him, kept waving his wand at the symptoms—like test scores and printer jams—while ignoring the big gnarly root of the problem: the whole system’s built like a wonky bookshelf from the 1980s.
Every time a fairy suggested fixing the actual structure, Peter just threw more glitter at it. “She’ll be right!” he’d say, as the bouncy twinkles scrambled to plug holes with worksheets and substitute teachers. Meanwhile, the talking birds squawked, “Ka pai!” but even they knew we were just rearranging deck chairs on the Titanic.
And the cost? Oof. Enough gold coins to build a new treehouse twice over. All that tinkering just stretched out the agony—like putting a sticking plaster on a broken wand.