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Zeref is a decently self-sustaining magical DPS with multiple ways to inflict decent magical DMG to the enemy. However due to the innate nicheness of magical items and classes, his usage rate is rather low.
In raids, he is excellent thanks to the renewed DMG formula. The ally barely takes DMG from his party ability while he offers immense DMG and consistent healing, making him a great generalist pick.
HP ️️️💖 ATK ️️⚔️ DEF🛡️
406 74 50
Expertise: Staff
Suggested by: Loevve
Release date: 25/12/2023 (Christmas)
Early Dungeon
Late Dungeon
Stampedes
Cow Roll
Details
Uses: Unlimited (4 turn cooldown after Dark Blast Inferno)
Cost: 50 💧
Timeout: Yes
Role: DPS/Support
Passive
Regenerate 5% of missing HP every turn
When the enemy has 33% or more HP remaining:
Deals 15-25% MD every turn passively
Active
Every use of his active grants him 1 🔒
🔒 : Reduces DMG taken by 4% (Caps at 5 stacks)
When he has less than 4 🔒: Dark Blaze
Deals 130% MD
Deals 20% MD for 2 turns
When he has 4 or more 🔒: Dark Blast Inferno
Deals 160% MD
Deal 20% MD for 3 turns
Disallows him from using his active for 4 turns
Party
Every turn:
Deals 20% MD to allies
Deals 40% MD to enemies
If Natsu Dragneel is in party:
Natsu will be immune to the passive DMG
Natsu will have +40% ATK & MD
Zeref takes 40% MD every turn
Universal build:
If you are below Floor 121, please use the Early Game Build, focusing on magical (MD) classes, weapons and armor.
Else:
Zeref is compatible with the Magical DPS / Critical / Health (Asura only) playstyle.
Rotation: ATTACK + Use ability every time you have 50 💧
Zeref is compatible with all Rolling Cow Builds.
May use his ability (50 💧, 5 times) for full DMG mitigation buff. The cost is quite high so adapt to your skill rotations, you need not force it!
Zeref is fantastic as a support character
His DMG to allies is low thanks to the new DMG formula
His magical DMG to the enemy is consistent
He offers a high missing HP% heal
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