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Yoimiya is a normal attack focused character, with multiple buffs increasing the offensive capabilities of them. Unfortunately she is not compatible with normal attack items, causing her to miss out some of the best attack weapons such as dreadknight's demise. The bow expertise is also difficult to utilize due to the lack of good bows.
Still, yoimiya is definitely a character that by herself offers decent DPS to chip down the enemy :]
Early Dungeon
Late Dungeon
Stampedes
Cow Roll
Details
Uses: 5
Cost: 55 💧
Timeout: Yes
Role: DPS
Passive
Every NORMAL ATTACK (⚔) grants 1 🔥
After 3 🔥, +22.5% NORMAL ATTACK DMG permanently (only once)
When paired with a bow:
NORMAL ATTACK inflicts "Burn", dealing 12.5% true DMG for 2 turns
Yoimiya is not compatible with ATK replacing weapons (e.g. Skyfall Javelin, DreadKnight's Demise)
Active
Deals 80% physical (ATK) & 80% magical (MD) DMG
Deals 10% DMG for every 🔥 owned (Up to 100%)
NORMAL ATTACK hits twice the next turn
Early Game
If you are below Floor 121, please use the Early Game Build.
Else if you have the weapon (bow) Long Shot:
Class: Shaman/Sage
Weapon: Long Shot (Unique)
Shield: Tyranny (For the execution) / Any offensive shield
Armor: Any DPS sets
Rotation: ATTACK X3 -> Use ability -> ATTACK X1 -> Use ability (Repeat)
Note that this playstyle would set for a magical build
Critical build #1:
Class: Sniper
Weapon: Eldritch Bow of Wisdom (Legendary)
Shield: Tyranny (For the execution) / Any offensive shield
Armor: Any DPS armor
Rotation: ATTACK + Use ability everytime you have 55 💧
Critical build #2:
Class: Sniper
Weapon: Euthanasia (Legendary)
Shield: Wall of pain / Any offensive shield
Armor: Any DPS armor
Rotation: ATTACK + Use ability everytime you have 55 💧
Universal builds:
Yoimiya is compatible with all Rolling Cow Builds.
Acts simply as a purely passive character unless you are running the lifesteal build.
Keep in mind that ATK-replacing weapons don't work, e.g. Heartseeker. So don't try to use it.
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