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Pete's AD&D Game
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    • A Brief Introduction to my Game
    • Alchemists
      • Angeline's Aromatics - Dacia
      • Arcadia's Cauldron - Halicarnassus
      • Concotions of Power - Caepal
      • Elgrim's Elixirs - City of Ice
      • Grave Concoctions - Dacia
      • Menoram - Finarfin
      • Mortar and Pestle - Bard's School, Belegram
      • Thaumaturgists' Hut - Dacia
      • The Cauldron's Cupboard - Aertael
        • Business details
      • The White Phial - Aertael
    • Back Time
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      • 1150s Calendars
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    • Castles, Construction and Property
    • Character Creation
      • Assassin
      • Barbarian
      • Bard
      • Birth Skill
      • Character Sheet
      • Height and Weight for characters
      • Ranger Expansion Rules
      • Secondary Skill Descriptions
      • Skills
      • Social Class, Family, and Birth
      • Character Creation PDF
    • Character Improvement Points
    • Character Sheet Explanation
    • Charts and Tables
      • Aging and Death due to Aging
      • Alignments
        • Chaotic Evil
        • Chaotic Good
        • Chaotic Neutral
        • Lawful Evil
        • Lawful Good
        • Lawful Neutral
        • Neutral
        • Neutral Evil
        • Neutral Good
      • Armor Class Chart by type
      • Armor Repair Costs - Field and Full Plate
      • Assassination Table
      • Avoiding Gaze
      • Bag of Tricks charts
      • Cavalier rate of attacks - WoC and other
      • Character Classes - hit dice, spell ability, level limits
      • Class Armor and Weapons limits
      • Class Dice and Limits
      • Class-Race Limitations
      • Cleric Turning Undead
      • Combat Chart - Clerics, Druids, Monks
      • Combat Chart - Fighter - High AC at top
      • Combat Chart - Fighter - Low AC at top
      • Combat Chart - Magic-User and Illusionist
      • Combat Chart - Monsters
      • Combat Chart - Thief and Assassin
      • Currency Conversion
      • Detection and Disbelief of Illusions
      • Detection of Invisibility
      • Diseases
      • Dragon Carrying Capacity
      • Experience Charts
        • Assassin
        • Barbarian
        • Bard
        • Bushi
        • Cavalier
        • Cleric
        • Druid
        • Fighter
        • Illusionist
        • Magic-User
        • Monk
        • Paladin
        • Ranger
        • Thief
      • Expert Hirelings Monthly Costs
      • Falling Damage
      • Gear List
        • Animals
        • Armor
        • Clothing
        • Equipment
        • Food and Drink, retail
        • Household Provisioning
        • Services and Lodging
        • Tack and Harness
        • Transport / Crafts
        • Weapons
      • Gems - availability
      • Giant Melee Table
      • Giant Throwing Table
      • Humanity
      • Humanoid Height and Weight
      • Martial Arts list
        • Martial Arts Descriptions
      • Military Organizations
        • Greek style military organization
      • Mining
      • Mining/Prospecting
      • Mounts
      • Non-Weapon Proficiencies
      • Non-Weapon Proficiencies - Descriptions
        • Armorer
      • Paralyzation, Duration of
      • Planes
        • Abyss
          • Abyss - Effects on travelers
        • Concordant Opposition
        • Elysium
        • Hades
        • Limbo
        • Mineral
        • Nine Hells
        • Nirvana
        • Olympus
        • Seven Heavens
      • Poison Onset Time - from creature attacks
      • Power Gems - per item rules
      • Proficiencies
      • Proficiencies - Wilderness
      • Psionic Attacks on Non-Psionics
      • Psionic Potential explanations
      • Psionics Teaching
      • Race, Class and Alignment
      • Racial Makeup of Cities
      • Ranged Weapons - Rate and Range
      • Ranger - Tracking
      • Rate of Attacks
      • Ratings Adjustment Charts
        • Charisma Chart
        • Comeliness
        • Constitution Chart
        • Dexterity Chart
        • Intelligence Chart
        • Strength Chart
        • Wisdom Chart
      • Saving Throw Chart
      • Saving Throws for Items
      • Specialization - weapons
      • Spell Lists - Cleric
      • Spell Lists - Druid
      • Spell Lists - Illusionists
      • Spell Lists - Magic-Users
      • Spell Selling
      • Spells Per Day
        • Magic User Spells per Day
      • Spells per Day
        • Bard
        • Cleric
        • Druid
        • Illusionist
        • Magic-Users
        • Paladin
        • Ranger
      • Teleportation
      • Thief abilities
      • Training Time
      • Treasure Type
      • Wand of Wonder Effects
      • Wand, Staff, Rod casting times
      • Weapon Proficiencies
      • Weapons - Damage
      • Weapons - Ranged
      • Wilderness Encounter Charts
      • Wines around the world
      • Wizards' Schools
        • Kir-Har Wizards' School
        • Wizard's School - Attellaria
        • Wizards' School - Kax
        • Wizards' School - Koth
      • Weight of Armor, Weapons, etc.
      • Bard Abilities (Table II)
      • Potion Miscibility
      • Knowledge Checks
      • Performance Checks
      • Healing Potions and Spells
    • Combat methodology
    • Crafting and Gathering Skills
      • Cooking
    • Crits and Fumbles
    • Deities
      • Deities known or suspected deceased
      • Abbathor
      • Aegir
      • Anubis
      • Artemis
      • Bahamut
      • Bast
      • Brigit
      • Clangeddin Silverbeard
      • Diancecht
      • Demogorgon
      • Dionysus
      • Dispater
      • Erevan Ilesere
      • Frey
      • Freya
      • Frigga
      • Hades
      • Heimdall
      • Hel
      • Idun
      • Ishtar
      • Itzamna
      • Juiblex
      • Ki
      • Loki
      • Magni
      • Mannanan
      • Mictlantecuhtli
      • Nike
      • Odin
      • Oghma
      • Orcus
      • Ptah
      • Quetzalcoatl
      • Ra
      • Set
      • Shargaas
      • Sif
      • Silvanus
      • Surma
      • Surtur
      • Thor
      • Thrym
      • Tiamat
      • Tuoni
      • Tyr
      • Yeenoghu
      • Primus
    • Dice Roller Link
    • Families
      • Atalanta
      • Barathorn
      • Browyn
      • Conner
      • Hazor
      • Kibbles
      • Paraswarm
      • Toroq
    • Game Wiki
      • Banking
      • Investing
      • Mineral/Elemental Plane connections
      • Postal System
      • Purchasing Agents
      • Swords of Power
      • The Solar System
    • Glyphs - Player general knowledge
    • History of the Game
      • 1143
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      • 1167
    • History of the World
      • Judgement War
    • Languages
    • Level 1 Campaign site
    • Magic Items Knowledge
      • Actual market values of magic items
      • Miscellaneous Magic
      • Potions, Oils and Elixirs
      • Artifacts and Relics
      • Elosterian Palantir
      • Hazor's Potion Knowledge
    • Magical Supply Shops
    • Merits and Flaws
    • Orisons
      • Aspiration
      • Benediction
      • Candle
      • Canticle
      • Ceremony - Oath
      • Cure Minor Wounds
      • Find A Stray
      • Malediction
      • Meditation
      • Petition
      • Ripen
      • Warding
    • Paladins
    • Psionics
    • Rule Changes
      • Druid spells for Healer specialists
      • Druid Totems
    • Scrolls - making of
    • Spells - PHB
      • Spells - Cleric - PHB
      • Spells - Druid - PHB
      • Spells - Magic-User - PHB
      • Spells - Illusionist - PHB
    • Spell Books and Scrolls
    • Spell Clarifications and Changes
    • Spell Types
    • Temporary Pages
      • Axe of the Dwarvish Lords reward
      • Disjunction Destruction Details
      • Loot from Abyss adventure
      • Oghma Temple Rewards after Abyss Adventure
      • Reward for the Crown of Law and Good
      • Reward from Norse Temples
      • Reward from Surma Temple
      • Slaad Camp 01 Loot
      • Slaad loot
      • Loki temple power uses
      • Markos Mystical Curios
      • Alternate world details
      • Cauldron's Cupboard 1168 09
      • Cauldron's Cupboard 1168 10
      • Cauldron's Cupboard 1168 11
    • Wishes and their effects
Pete's AD&D Game

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1159-02

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