Combat Tactics

This Talent is an addition to aid players who strive for combat-oriented characters. It adds new combat options including a new set of Stunts called Advanced Combat Stunts.

Combat Tactics

Class: All

Requirements: INT 2+, any fighting style at Novice Level

Novice: You can take up to a -3 on your attack roll to gain up to that amount to your DEF on your next turn and vice versa

Journeyman: You can make a TN 12 INT (Tactics) Test to find higher ground. If you do, you can move to that position as a Move Action. Higher ground can provide bonuses to attack. You also can now use the Stunts listed under Advanced Combat

Master: You can take up to a -3 on your attack roll to gain that much damage on that attack and vice versa. Pick one Stunt from the Normal Combat Stunt table; you can use it for 1 sp less (Minimum of 1)

ADVANCED COMBAT STUNTS: Applies in combat like the above but only if you have the Combat Tactics Talent

This is still a work in progress but my players seem to like it so far.