Poison Master

By an Unknown Author

Class: RogueRequirement: Intelligence 3 and Intelligence (Natural Lore) Focus.

Novice: You know two recipes from the Novice list and are able to craft poisons from the Novice poison list. Additionally you are resistant to poison, only taking half damage from poison sources.

Journeyman: You are able to craft poisons from the Journeyman poison list and are able to make your poisons more effective. Targets hit with your poisons suffer a -2 to Attack and Damage rolls until they succeed on a Constitution (Stamina) vs. 10 + your Intelligence test.

Master: You are able to craft poisons from the Master poison list. With you’re knowledge of toxins, you have learned to craft them into grenades. You can make a grenade which disperses a toxic cloud of one of the poisons from the Novice or Journeyman lists.

The Art of Poisons

To learn a new recipe, a poisoner must find a teacher, which is generally either a poisoner of greater talent or a written record such as a book or scroll. Most high level poisoners guard their knowledge jealously, paranoid that it will be used against them or will undermine a monopoly they enjoy in their homeland. Books are hard to find. Those not destroyed by the zealous are often held under lock and key.Rules for poison use can be found here.

Poisons