By Byron D. Molix from the Fantasy AGE Mystara Adversary Compendium I

UndeadRecommended Party Level: 3-5

Immunities: Charm, Mental, Poison, Sleep

Senses: Dark Sight Melee: Chilling Touch +4 (2d6+4)

Favored Stunts: Dual Strike, Pierce Armor

Powers

Chilling Touch: The touch of a spectre drains the life force from any living thing, causing 2d6 plus Willpower damage (2d6+4). This attack uses the

Fighting (Brawling) and the target’s shield bonus is ignored. Beings without a soul, such as raised corpses or golems, take half damage from these attacks.

Incorporeal: Spectres are incorporeal, having a tenuous existence in the mortal world. They ignore the effects of terrain. Normally only magical attacks (spells or hits from magic weapons) can harm them, other attacks pass through their forms without effect. A character attacking a spectre can perform a special stunt called Spirit Bane which causes weapon damage but substitutes Willpower for Strength or Perception. (?) This entry was a bit jumbled and missing words...

Terror: As an attack action, by emitting a terrifying shriek a spectre can cause all targets within 30 yards to experience supernatural dread. Targets must succeed in a TN 14 Willpower (Courage) test. All targets who fail must either flee Defenses for the rest of the encounter.