Class: Rogue

Requirements: Dexterity 2 or more and (Novice) or greater in the Thievery Talent.

Novice: You can use the Steal Action as a minor action instead of as a major action.

Journeymen: If you fail a Dexterity (Legerdemain) test you may re-roll your results but must keep the second roll.

Master: You gain the Mug Stunt cost 3 SP, you test your Dexterity (Legerdemain) vs. TN 10+ target’s Perception (Seeing) to steal or pocket an item as a free action.