To give you an understanding of this game, there are 4 squares in this game, hence the name, which 4 players each own. Each square has its own title given to the player. Peasant, Knight, Queen, and King. The objective of the game is to get your opponents out while making your way up to the King’s position, the head of the game, and stay there until people stop playing. The King can change the rules and make the players play the way of their design until one of the three gets them out. To get anybody out and move up in your ranks you have to hit the ball into someone’s square in such a way that your opponent will miss, or either hit it back accidentally bouncing it in their square. It takes a minimum of 3 people to get out before you reach the King, depending on which position you are in, and each round takes around 40 seconds depending on a player’s skill level and abilities.
It has been observed that the majority of the 4 square players today are older grade 7s and 8s, which is confusing since by the time the students reach the age of 13 and 14 years old, they grow out of it. This seems to be because many Grade 8s had missed their childhood memories of playing the game during the pandemic and online school. There have been so many variations to the game, the original version being played by so many 8th graders, of one touch, one bounce having been lost in the mix, aggravating most students. “I remember when 4 Square used to be a cultured respectable game. The game used to be skills-based where there were no steals and no opportunities for violence that there is today”, said a student in 8th grade.
I believe that the violence in 4 Square is completely unnecessary. The game is highly aggressive, people get hurt not only by tripping but getting injured by fellow students. They scratch and pounce on each other inflicting pain, therefore leading them to the point of suspension. Keep in mind this is all for a game played by children. What's the point of all this aggression? Playing the game would be so much more enjoyable if played correctly and with the right set of values – even I have played it and had fun. Otherwise, there is no point in wasting your free time during the school day isolated in the office doing nothing or even even more school work under the watchful eye of the principal, when you could be playing outside the right way. The scarification of free time is not needed for just getting mad over a game and you should be able to have fun in your time out of education, the break that we all need.
Another vital issue with this game is the risk that comes with inclusivity. Including a lot of students may seem like a good thing as ISM is all about inclusivity, but the problem with this is the amount of violence, toxicity, and injuries that the older students may inflict upon the younger through brute force or the younger inflicting on the older in some instances. Leonard A., an 8th-grade student was physically attacked by a 5th-grader after getting him out with a winning shot. The student screamed at Leonard A. and jumped on him scratching and drawing blood from his neck. The older students in grades 7 and above often play with the younger students, hence including them in the games, despite their size, strength, and capability which could be a good thing if there was less tension and anger-driven after losing a single position.