Introduction | Terminology | Context
The Below presentation has guidance for sound terminology and sound in context of games covered in lessons.
The work for these parts covers all of learning outcome 1.2.
Sound studio basics | File Management
For this Task the class will be split into two groups; each of you will get the chance to be on both sides of the recording studio process.
We will be looking at setting up a basic recording session - software setup and microphone setup. We will learn how to use the hardware correctly and how to properly set up the recording software to capture audio.
Make sure you;
Take clear notes (use phone note apps, notebooks etc.)
Take pictures/videos
You will be expected to write up/reflect on your experiences on your google site afterwards.
Exploring existing libraries of sound effects.
In this session you will need to explore some existing sound libraries and begin to compile a selection of sound effects for your work. I have provided links to the BBC sound archive for you to use but there are many more online (try Pixabay to start with)!
Materials:
Article about BBC's library: You can now download over 33,000 sound effects from the BBC archive (djmag.com)
The library: BBC Sound Effects (bbcrewind.co.uk)
You must:
Document any findings on your site, add links, collect sounds and save them to your drive.
In these sessions we will set up accounts for pro tools and have a go with some of the basic functions of the software. These sessions relate to the software workshop task for Learning Outcome 1.1.
After launching pro tools you need to do the following:
Select New Project
Name it properly (no 'untitled' please!)
Select the 'Location' and choose downloads for now.
You will need to have some audio clips dowloaded first.
Select File > Import Audio
In the pop up window, browse to where your files are saved
Select it and choose the 'add' or 'convert' option.
Choose new track when prompted.
New track: ctrl+Shift+N
Swapping between mix and edit windows: ctrl +=
Zoom in/out: R+T
Play/Stop: Space Bar
Some Navigation and Identification Tips
The main screens are the Edit and Mix windows. Edit allows you to manipulate the audio with various tools such as the Multi-tool - giving the option of highlighting segments, selecting and moving tracks, trimming them, and adding fades.
The mix window is a representation of a traditional mixing desk channel layout. You can adjust the volume with the fader control, adjust the stereo position of the sound with the 'pan' control and add effects to your sounds via the 'insert' section at the top.
You will find a wide variety of effects in the Inserts area of the Mix window. It is recommended you experiment with the pre-sets and find some you like. Try experimenting with Reverb, Delay, EQ and Compression on your sounds.
In these sessions we will learn how to set up Audition and have a go with some of the basic functions of the software. These sessions relate to Learning Outcome 1.1.
After launching Audition you need to do the following:
Go to File > New > Multitrack Session
Name it properly (no 'untitled' please!)
Click the 'Browse' button and choose downloads.
Use the 'New Folder' button, name the new folder appropriately and select it.
Click 'Select Folder' then 'Ok'.
You will need to have some audio clips downloaded first (these will likely be in downloads).
Go to the 'Media Browser' tab and navigate to 'Downloads'.
Find your files and drag and drop them onto a track in your session.
You may be asked if you want to convert the files - Yes!
Repeat steps until you have added all your files.
To add more tracks press 'Shift + A' to open the new track window.
Move play marker back to start - 'Home' key.
Zoom in/out Horizontally: '=' key and '-' key.
Zoom in/out Vertically: Alt + = and Alt + - key.
Play/Stop: Space Bar
Some Navigation and Identification Tips
The main screens are the Editor and Mixer windows. Editor allows you to manipulate the audio with various tools such as Move (Shortcut M), Razor (Shortcut R, for cutting audio clips) and Time Selection (Shortcut T, for highlighting parts of clips).
The mix window is a representation of a traditional mixing desk channel layout. You can adjust the volume with the fader control, adjust the stereo position of the sound with the 'pan' control and add effects to your sounds via a small version of the effects rack near the top of each channel.
You will find a wide variety of effects in this section. It is recommended you experiment with the pre-sets and find some you like. Try experimenting with Reverb, Delay, EQ and Compression (Dynamics) on your sounds.