Start working in blender to create your scene
You will use your concept art and designs to create your models
Demonstrate these skills with screen prints or obs recordings
Begin creating your 3D scene in Blender using your concept art and design plans. You will model key elements of your scene and demonstrate your progress through screenshots or OBS recordings. You will need to show your skills and development with reflections and discussions of any problems or obstacles you will need to overcome.
During this section you will be working in blender to continue your designs and development of ideas. When in Blender you may want to explore a few different ideas such as Cameras, lighting and textures in more depth. This will help when you get to the final renders and product renders of your design.
Camera tools
Textures and Shaders
Animation and key frames
Lighting and lighting tools
You may want to use substance painter for your ideas and look at how to intergrate more advanced techniques in designing your product. Substance painter will allow for more intuitive texturing working out how to add things like normal maps or texture baking to add more life and depth to your assets.
You need to ensure that you are reflecting on your work consistently and documenting what you are doing with any decisions or changes you make. This is important to understanding your process and development of your ideas and design. This will also help you to understand the processes of design and the industry work flow and production pipeline.
You will now need to set the scene for the final renders this could include set pieces, decorations to help explore the theme of your drink such as fruits or specific elements that tie into the flavour of your drink.
This is also the time in which you can implement the research that you did with the experimentation of your lighting and camera works. This will help you to set up ready for any renders or final product shots that you will use
You may also want to bake the lighiting in this stage to make any potential animations quicker to render out.
Rendering should be the final stage of your development, working at creating your final images and final product renders of your product showing off what you would show to industry or to your customers.
Your renders should be clean, high detail and professional.
You may want to render out an image and then tweak and edit the images with either video editing software or within photoshop to ensure it looks like a real advertisment for a finalised professional image
Deliverables:
Screenshots of modelling stages
Renders of scene
Notes on production process