Above all production you should have completed all the written elements on the other pages ensuring you have investigated what a critical perspective is and how it can be used/seen in other games
You should now start researching what your critical perspective is with examples of this critical perspective within a already available game.
Once this research is done you will need to research what you aim to make and how you will incorporate the critical perspective in your scene.
You will need to show both primary and secondary research along with some concept art before you begin in software.
In software you should include all stages of creation from block out to final textured idea or working mechanic should you choose engine.
You must include consistent reflections on the stages of this project from your research to final renders or demo videos of working mechanics.
You will also need to evaluate your work, analysing what you have made and if it does what you set out to achieve.
all stages from preproduction to production evidenced on your page.
Consistent reflections in each stage.
A critical evaluation (250-300) words analysing what you have done and if it avchieves what you set out to do.
If you are missing anything please complete it at home!