What is a pipeline and why is it relevant?
Using a pipeline allows for the formation of a structured plan for the creation of a project. This process is employed in most workplaces and industries. While the main components of a pipeline remain consistent, the specifics may vary depending on the industry or workplace.
For example, the pipeline in a games company and that in a film and TV studio may share certain terms and steps, but they will be adapted to better fit the respective media. The pipeline framework enables companies or individuals to outline the entire project before commencing work, which helps in adhering to strict deadlines and meeting specific requirements.
Conceptualization: Generating ideas and potential concepts.
Research and Development : Investigating both primary and secondary resources and the achievability of the project.
Design: Creating detailed plans and designs.
Budgeting and Scheduling: Estimating costs and timeframes.
Creation: Actual production or development of the product.
Testing and Iteration: Continuous testing and refining of the product.
Quality Assurance (QA): ensuring that all elements are to the same high standard.
Polishing and Debugging: Final refinements and corrections.
Packaging and Distribution: Preparing the product for release and distributing it to the market.
Promotion: Marketing strategies to promote the product.
Sales and Distribution: Strategies to sell and distribute the product effectively.
Concept Art: Initial sketches and visual concepts.
Storyboarding: Outlining the story and visual flow.
Character Design: Creating detailed character models and profiles.
Technical Planning: Planning the technical requirements and resources.
Creation of assets; Using 3D software to create assets
Uv/Unwrapping, Making sure that all assets are unwrapped ready to be textured
Texturing Using software to apply textures to the models ensuring they are ready for engine
Porting to engine , this can include designing the level or scene incorporation scripting to elements.
Testing: Identifying and fixing bugs, ensuring smooth gameplay.
Optimization: Enhancing performance and ensuring compatibility.
Final Edits: Polishing graphics, audio, and other elements.
Beta Testing: Releasing a beta version for user feedback.
Launch: Officially releasing the game to the public.
Marketing Campaign: Promoting the game through various channels.
Efficiency: Streamlines the process, reducing time and resource wastage.
Quality Control: Ensures that each stage meets certain standards before moving to the next.
Accountability: Clarifies roles and responsibilities, improving management and collaboration.
Scalability: Facilitates handling of larger, more complex projects.
Predictability: Provides a clear roadmap, helping to predict and mitigate potential issues.