Art
Printing and 3D Form
Art
Printing and 3D Form
Artist Study- Study the work of William Morris.
Getting technical- Learn about how to use a few techniques, including the use of poly-blocks, relief, screen, mono and resist printing to build layers and colours/textures. Investigate Morris' use of colour, revisiting our knowledge of complentary and contrasting colours.
Imitate the artist- Imitate the work of William Morris by creating/ finishing one of his prints.
Become the artist- Create a repeating print inspired by William Morris. Create a template for a repeating pattern, incorporating elements of a William Morris design. Making colour choices that acknowledge the influences of William Morris' designs, but incorporate natural, complementary colours. Transfer a simple design on to a styrofoam block. Layering colour to create a print, with a repeating pattern.
Evaluate- Evaluate the final piece.
Artist Study- Study the work of Bridget Riley.
Getting technical- Learn about how to identify contrasting colours and complementary colours in Riley's works, creating a line picture study using contrasting colours
Imitate the artist- Imitate the work of Bridget Riley by creating a silkscreen print and template. Select contrasting colours and layer these, using acrylic paint and the silkscreen print.
Evaluate- Evaluate the final piece.
Artist Study- Study the work of Salvado Dali.
Getting technical- Learn about Dali and the surrealism movement.
Imitate the artist- Imitate the work of Salvador Dali by focusing on 'The persistence of memory' melting clock creation by Dali. Create a drawn design of a clock in the 'melting style'.
Become the artist- Create a 3D clay clock and paint it in a Dali style.
Evaluate- Evaluate the final piece.
Complementary colours
Contrasting colours
Hue
Tint
Shade
Depth
Perspective
Focal point
Complementary colours
Contrasting colours
Hue
Tint
Shade
Depth
Perspective
Focal point
General Progression in Idea Development:
Selecting and recording from first hand observation, experience and imagination, and exploring ideas for different purposes.
Questioning and make thoughtful observations about starting points and select ideas and processes to use in their work.
Exploring the roles and purposes of artists, craftspeople and designers working in different times and cultures.
General Progression in Evaluation:
Compare ideas, methods and approaches in their own and others’ work and say what they think and feel about them.
Adapt work according to their views and describe how they might develop it further.
Annotate work in sketchbook.
Progression in Specific Techniques:
Drawing:
Use a variety of source materials.
Work in a sustained and independent way from observation, experience and imagination.
Use a sketchbook to develop ideas.
Explore the potential properties of the visual elements, line, tone, pattern, texture, colour and shape.
Painting:
Demonstrate a secure knowledge about primary and secondary, warm and cold, complementary and contrasting colours.
Work on preliminary studies to test media and materials.
Create imaginative work from a variety of sources.
Printing:
Research, create and refine a print using a variety of techniques.
Explain a few techniques, inc. the use of poly-blocks, relief, screen, mono and resist printing.
Build layers and colours/textures.
Organise their work in terms of pattern, repetition, symmetry or random printing styles.
Choose inks and overlay colours.
3D form:
Describe the different qualities involved in modelling, sculpture and construction.
Use recycled, natural and man- made materials to create sculpture.
Plan a sculpture through drawing and other preparatory work.
Collage
Add collage to painted, printed or drawn background
Use a range of media to create collages.
Use different techniques, colours and textures etc. when designing and making pieces of work.
Use collage as a means of extending work from initial ideas.
Technology– Photography/IT
Scan an image or take digital photographs and use software to alter them, adapt them and create work with meaning.
Compose a photo with thought for textural qualities, light and shade.
Use IT art programs on the chrome books or I pads to create an image showing skills of shading, tone and depth.