Hilltop Group, otherwise known as PMC "Hilltop", is a private military group based primarily out of the NEU. It is an open secret that this group, whilst not officially a part of the NEU's armed forces, was formerly funded by them and operated in a near similar fashion. PMC "Hilltop" hired mostly professional USRF soldiers; and before their dissolution, had taken to recruiting criminals serving time in prison. Promising to nullify their sentences upon completing a contract with the private military group, these petty criminals signed on for more than they bargained for- now unable to walk free unless pardoned.
Those of the formerly sanctioned Hilltop Group that reside on Sunrise Isles are in association with USRF. These mercenaries are trapped in hostile land, beset on all sides by enemies with limited resources as they fight for their own survival. Made up primarily of former USRF servicemembers, contractors, and criminals; they now exist as an illegally organized group after the outlawing of PMCs by the new Presidential Regime. Ruthless and desperate, they do whatever they can to survive while facing depleting stores of supplies .
Under no circumstances are USRF to engage with Hilltop Group, unless they are attacked.
While never a part of the USRF, the remnants of Hilltop Group are encouraged to follow the Mantle Act, due in part to them now acting out illegally by remaining organized.
Operatives can choose to abide by the Mantle Act with either upper or lower face covers.
Operatives can choose to also utilize Hilltop-aligned identifiers, which either are orange tape, the flag patch, or their former unit patch.
Hilltop Group are currently led by two different leaders according to their subgroup known as "Proxy"
Both groups are led by one commander, 'Iota' known as "The Brass". The Proxy's directly report to The Brass.
The two formations of this PMC lurking around the Sunrise Islands are found below:
Hilltop Group Sunrise Alpha, "Pittsburgh"
This detachment consists primarily of professionally trained soldiers and ex-USRF servicemen, as well as veteran contractors from other NEU conflicts around the wasteland. They once bought all their own gear from NEU military surplus stores.
If you are in the Sunrise Alpha detachment your role is Core Infantry, Marksmanship, Administration, or Combat Support.
UNIFORM: Hilltop issues ANORAK-2 uniforms to the Sunrise Alpha detachment.
ARMOR: Those in the Sunrise Alpha detachment have access to IBAK helmets. CSC+ may roleplay having Kevlar Vests or IBAK Armor. Overseer+ may roleplay having Factory-Pressed MBAS body armor.
WEAPONS: Those in the Sunrise Alpha detachment have access to SR-57 Mod 4 rifles.
Hilltop Group Sunrise Omega, "Detroit"
This detachment consists entirely of criminals and other societal undesirables who were serving in Hilltop Group to nullify their prison sentences within the NEU. They face extremely harsh punishments for insubordination that most see as unfair.
If you are in the Sunrise Omega detachment your role is Core Infantry, Marksmanship, or Combat Support.
UNIFORM: Hilltop issues ANORAK-2 uniforms to the Sunrise Omega detachment.
ARMOR: Those in the Sunrise Omega detachment have access to LCH helmets. CSC+ may roleplay having Kevlar Vests or IBAK Armor. Overseer+ may roleplay having Factory-Pressed MBAS body armor.
WEAPONS: Hilltop issues SR-51 rifles to the Sunrise Omega detachment.
As a Remnant of Hilltop Group, you understand that:
You are in a place with no friends. Even if USRF aren't likely hunting you down, you have made many enemies in your paid services, and people may despise you at most every turn due to your history.
You are people of little conviction. Though you may have once served the Union's whims, at the end of the day what you likely cared about was getting paid and supplied. Though opportunities may be scarce, perhaps you can find people who could make use of your skills for the odd job... for the right price, that is.
You may wear the same patch as the mercenary next to you, but you may or may not always see eye to eye with them. Criminals working alongside professional contractors may lead to varying levels of disputes. After all, each of you are likely serving your own selfish intentions.
Pick your fights and take risks carefully. Being overly aggressive in the Wasteland is a sure way to get yourself a lot of unwanted attention.
The Hilltop Group on Sunrise has had considerable renown despite their desperate state of affairs. Fighting warring factions and groups of interest just to survive, their highly aggressive behavior has made them notorious for not settling for less than what they want. In doing so however, it has attracted waves of refugees and other societal outcasts that have nowhere else to go- praying on the hope that Hilltop takes pity on them and doesn't see them as a target.
Finding it safer to be with Hilltop than out in the wastes alone, the collection of outcasts has culminated in their exploitation- as Hilltop has now attempted to use the rejected masses for their own gain. Giving them the option to work with Hilltop on forging a new society at large, assets are civilians of the Sunrise Isles that serve a wide variety of jobs.
From forward scouts and hastily made shocktroopers, to chefs and barely qualified doctors. Assets serve roles that keep the small functions of Hilltop running while being paid with the understanding that this new life is better than the one they once had- and could be gone in the nearest moment.
Since they are not part of the USRF, assets do not have to abide by the Mantle Act. However, they are highly encouraged to cover up due to their association with an illegal group operating outside NEU laws.
Assets are required to utilize Hilltop-aligned identifiers, which are usually in the form of orange tape or armband, unless stated otherwise for certain operations.
Hilltop "Assets" come from all walks of life. Some being former frontiersmen displaced by conflict, while others are renegade bandits seeking a semblance of order. Many are simply wastelanders who have found themselves stranded with nowhere to go, driven by desperation and perhaps chance for redemption, they have gravitated towards the Hilltop Group, offering their services in exchange for protection, a meal, and a second chance.
While listed as "Assets" underneath Hilltop, they are usually referred to alternative names in person, such as trainee, trustee, associate, employee, or affiliate for example. They may also be known on a first name basis, or any other derivate of "Hey you".
They are obligated to follow commands of operatives or higher. Because of this, they are typically seen sticking with them.
Assets are typically armed with a variety of small arms, such as pistols, rifles, and shotguns, however, they may also be skilled in using whatever weapons they have at their disposal- almost never shying away from a sharpened melee weapon.
Equipment for assets are often secondhand or salvaged, reflecting their limited resources. They are commonly outfitted with stolen goods or whatever they brought with them that were voluntarily redistributed.
Assets have the potential to graduate and become fully trained operators [LR+].
Assets that come from a refugee background may speak another language other than English (mostly Quebecois, LATAM Spanish or Huroni). Sometimes assets may get grouped up with others that may speak the same language as them- though this can still lead to confusion in important situations. GLORY TO THE COMMONWEALTH
The single formation of wastelanders is organized into the detachment below, but are rarely organized in any strategic capacity:
Hilltop Group Sunrise Beta, "Phoenix" - Often referred to simply as Assets
This detachment consists entirely of wasteland recruits, having pulled a plethora of desperate men and women from the worst places the Sunrise Isles has to offer, a majority of the fighting force within the Sunrise Beta detachment is comprised of people with nowhere else to go and nothing else to live for. Having just barely been given a second chance under the protection of the Hilltop Group, they fight with an overconfident zeal that might put them in more danger than they realized.
If you are in the Sunrise Beta detachment your role may be any role that is free to use within the faction, such as those present in Civilian Worker or Core Infantry.
UNIFORM: Hilltop issues no uniforms to the Sunrise Beta detachment. As such, most of its "assets" wear rugged civilian attire and whatever they had before joining.
ARMOR: Those in the Sunrise Beta detachment have no access to any body armor and are rarely seen wearing any. Any helmet that are typically worn by the Sunrise Bravo detachment will not have any ballistic protection.
WEAPONS: Hilltop does not issue rifles to the Sunrise Beta detachment. They must use what they previously had or acquire weapons from the wasteland (Note: Faction staff may decide whether your character is breaking this rule depending on the weapon with you, so no ALVMS).
As an affiliated Hilltop wastelander, you understand that:
You are a vagrant living on the Sunrise Isles with nowhere else to go.
You have some loyalty to the Hilltop Group PMC, who have offered to take their pity on you and bring you into their fold.
Your character may come from any realm of the Wasteland in the United States, even in-region.
Due to security concerns, assets cannot leave the immediate area of North Island without additional help from one Section Leader+.
You may join Hilltop Group patrols, assisting them in auxiliary jobs or act as scouts.
You may not spy on factions or enter opposing territory.
Assets are required to have Hilltop PMC insignia, which usually comes from armbands made of orange tape.
Assisting the enemy of Hilltop PMC or contribute to treasonous plots will result in your execution.