Quick Rock Texture
Quick Rock Texture
Right-click on the object.
Select Assign Favorite Material.
Choose Standard Surface.
The new material will be applied to the object.
*If you cannot see the Material Attributes in the Attribute Editor, right-click on the object and choose Material Attributes. All material settings will then become available for editing.
Under the Base Color setting of the Standard Surface material, click the checkerboard icon. This will open the Create Render Node menu, where you can choose a texture or shader to connect to the material.
Choose Mountain
By default it will look like this . . .
Default Settings