IB Project Requirements
IB Project Requirements
Over five weeks, you will have about 18 hours to complete a resolved project in any approved art or design medium. Your goal is to explore a creative idea, build new skills, and produce a meaningful final artwork. Throughout the project, you must document steady progress, independent learning, and thoughtful engagement with your process, showing how both your ideas and abilities develop over time. Because this assignment values sustained artistic inquiry, your work should show real depth of exploration by moving beyond basic experimentation to investigate techniques, concepts, and decisions with intention and curiosity. If your main artwork is small in scope or finished early, you will continue your investigation through related mini projects to maintain consistent creative growth. By the end of the five weeks, you should have a coherent body of work that demonstrates experimentation, reflection, and development, supported by clear evidence of your creative process from start to finish.
State your BIG‑picture goal. This should be a broad, overarching goal that focuses on a skill you want to learn or improve. Your goal should reflect the larger artistic ability you hope to develop, the direction you want to grow in, and the deeper reason this skill matters to you. Rather than describing a single task, your BIG‑picture goal should express the long‑term skill, technique, or creative capacity you want to strengthen through sustained exploration.
Improve my drawing skills so I can design more believable and realistic characters.
Using Copilot explore skills that could be needed to support your focus goal.
EXAMPLE:
I am a high school student in a design course and need to research skills that will that I need to develop and improve foundational drawing skills to strengthen character design and enhance overall quality using Photoshop? (Use this as a Template change the RED)
Using Copilot explore mini-projects that could be completed to support your focus goal.
EXAMPLE:
I am a high school student in a design course and need to research mini-projects that will that I can do to help develop and improve foundational drawing skills to strengthen character design and enhance overall quality using Photoshop? (Use this as a Template change the RED)
I am a high school student in a design course and need to research skills What skills do I need to develop to improve foundational drawing skills to strengthen character development and enhance overall design quality using Photoshop?
COPILOT RESULTS:
1. Drawing Fundamentals
Line Quality & Control: Practice clean, confident strokes and varied line weights.
Shapes & Forms: Master basic shapes (cubes, spheres, cylinders) and how they combine into complex forms.
Perspective: Learn 1-point, 2-point, and 3-point perspective for accurate spatial depth.
Proportions: Understand human and robotic proportions for balanced designs.
2. Anatomy & Structure
Human Anatomy Basics: Even for robots, understanding organic anatomy helps create believable designs.
Mechanical Anatomy: Study joints, hinges, and functional parts for robotic realism.
3. Gesture & Dynamic Posing
Gesture Drawing: Capture movement and flow quickly.
Silhouette Design: Ensure your characters read clearly from a distance.
4. Value & Lighting
Shading Fundamentals: Practice light, shadow, and mid-tones.
Material Rendering: Learn how metal, plastic, and glass behave under light.
5. Color Theory
Color Harmony: Use complementary and analogous schemes.
Mood & Atmosphere: Apply color to convey emotion and tone.
6. Digital Painting Techniques in Photoshop
Brush Control: Experiment with custom brushes for texture and detail.
Layer Management: Use layers for non-destructive workflows.
Blending & Texturing: Practice smooth transitions and realistic surface finishes.
7. Concept Design Workflow
Thumbnail Sketching: Generate multiple ideas quickly.
Refinement: Move from rough sketches to polished concepts.
Final Render: Apply all fundamentals for a professional finish.
What mini projects could I do to focus on improving foundational drawing skills that strengthen character development and enhance overall design quality using Photoshop?
COPILOT RESULTS:
1. Shape & Form Challenge
Goal: Build confidence with basic forms.
Task: Create 10 robot heads using only geometric shapes (cubes, spheres, cylinders).
Photoshop Focus: Use shape tools and custom brushes for clean edges.
2. Silhouette Design Sprint
Goal: Improve character readability.
Task: Design 20 unique robot silhouettes in black on a white canvas.
Photoshop Focus: Work with solid fills and layer masks for quick iteration.
3. Gesture & Pose Study
Goal: Capture dynamic movement.
Task: Draw 15 robot poses based on human gesture references.
Photoshop Focus: Use quick sketch brushes and opacity layers for fluidity.
4. Value & Lighting Drill
Goal: Understand light and shadow.
Task: Paint 5 robot heads in grayscale with strong light sources.
Photoshop Focus: Practice blending modes and soft brushes for shading.
5. Material Rendering Exercise
Goal: Learn surface properties.
Task: Render 3 robot parts in metal, plastic, and glass.
Photoshop Focus: Use layer styles and texture overlays for realism.
6. Color Harmony Project
Goal: Apply color theory.
Task: Create 3 robot designs using different color schemes (complementary, analogous, triadic).
Photoshop Focus: Use adjustment layers and color balance tools.
7. Thumbnail to Final Render
Goal: Practice concept workflow.
Task: Sketch 10 thumbnails, pick 1, and fully render it as a polished robot character.
Photoshop Focus: Layer organization, detailing, and final polish.
Mini Project Focus
Software Being Used
Mini Project Objective
WHAT?
Mini Project Focus: Digital Painting - Blending colors techniques in Photoshop
Software: Adobe Photoshop
Objective: I will practice blending colors by painting an apple from a reference photo.
*Find 4-5 videos that can help learn how to blend colors in Photoshop. And then state the chosen video you will start with.
Deviant Apple Tutorial
23 Minutes
Publish Date: May 2013
Digital Painting in Photoshop - Painting an Apple - Part 1-2
16 Minutes
Publish 2009
How to Draw an Apple: Shading Realistic Objects
10.5 Minutes
Publish 2023
How to Paint Apple using Photoshop
17 Minutes
Publish 2022
Project Focus
Software Being Used
Mini Project Objective
WHAT?
Project Focus - Character Design: Create detailed character sheets for an original world. Think about their personality, backstory, and design how that is visually expressed through their costume, posture, etc.
Software: Adobe Photoshop
Project Objective: I will develop and paint a fully developed, high‑resolution, detailed robot character concept using Adobe Photoshop.
Document every class. Include 2-3 senrtaces of what you worked on and take multiple screen schots of your work.
After choosing the main skill I needed to focus on, which is blending colors in Photoshop. I started to watch part 1 of digital painting series.
I searched for possible reference images to using for my apple painting.
I sketched the main color areas that make up the apple. It helped to squint my eyes to see the basic areas.
I continued to explore how to use the brushes in Fresco. Today I masked out the perimeter and started to blend the the colors and add some texture.
I wasn’t satisfied with my initial attempt at the apple, so I started from scratch. I focused on establishing the form and used the brushes to build rich color blends by layering strokes, shaping the apple through the direction and texture of the paint.