Project Requirements
Project Requirements
Over five weeks, you will have about 15 hours to create a completed artwork or design project in an approved medium. Your goal is to explore an idea, learn new skills, and produce a meaningful final piece. You must show steady progress every class through your journal, screenshots, and research. Your project should go beyond simple experimentation by showing curiosity, problem‑solving, and intentional creative decisions. If your main project is small or finished early, you will continue working through related mini‑projects to keep growing your skills. either take it to the next level or create a sister project. By the end of the five weeks, you will have a clear, well‑developed final project (or series of mini‑projects) supported by evidence of your creative process from start to finish.
State Your BIG‑Picture Goal
Your first step is to set a BIG‑picture goal. This is a broad, meaningful goal about the skill you want to learn or improve — not just the project you want to make.
Your BIG‑picture goal should:
Focus on a long‑term skill or technique you want to develop
Show the direction you want to grow as an artist or designer
Explain why this skill matters to you
Go beyond a single task or one finished product
Think of it as the central skill you want to strengthen through five weeks of steady exploration.
Improve my drawing skills so I can design more believable and realistic characters.
Build stronger gesture‑drawing skills to create characters with better movement and expression.
Develop my ability to draw environments with accurate perspective and depth.
Learn how to paint light, color, and shadows more realistically so my digital artwork feels more immersive.
Strengthen my digital brushwork to create more confident, expressive paintings.
Improve my 3D modeling skills so I can create more detailed and professional‑looking objects and characters.
Develop my sculpting skills to better understand anatomy and form.
Learn to create cleaner, more efficient topology that improves my overall workflow.
Strengthen my animation fundamentals so my characters move more naturally and believably.
Improve my ability to animate expressions and emotions to tell stronger stories.
Learn how to control lighting and composition to take more intentional, expressive photographs.
Improve my editing and color‑grading skills to create a consistent visual style.
Develop stronger layout and typography skills so my designs communicate more clearly.
Build my ability to create cohesive branding through color, shape, and visual hierarchy.
Improve my drawing skills so I can design more believable and realistic characters.
INITIAL GOAL EXPLORATION
Before you choose a project, you first need to figure out what you want to know, learn, or get better at. One helpful way to begin is by using AI as a brainstorming partner.
To do this, start by telling the AI:
Who you are? (artist, designer, beginner, intermediate, etc.)
Your BIG‑picture goal (the long‑term skill you want to develop)
The more detail you give, the better guidance the AI can provide.
Once you’ve shared your BIG‑picture goal, ask the AI for:
Skills you need to learn to reach that goal
Techniques you should practice
Possible project ideas that would help you build those skills
This step is not your final plan.
It’s only meant to give you a starting point, spark ideas, and help you think in new directions. You can keep, change, or ignore anything the AI suggests — the purpose is just to help you get moving.
SKILL EAMPLE: Using Copilot explore skills that could be needed to support your focus goal.
EXAMPLE:
I am a high school student in a design course and need to research skills that will that I need to develop and improve foundational drawing skills to strengthen character design and enhance overall quality using Photoshop? (Use this as a Template change the RED)
PROJECT EAMPLE: Using Copilot explore mini-projects that could be completed to support your focus goal.
EXAMPLE:
I am a high school student in a design course and need to research mini-projects that will that I can do to help develop and improve foundational drawing skills to strengthen character design and enhance overall quality using Photoshop? (Use this as a Template change the RED)
I am a high school student in a design course and need to research skills What skills do I need to develop to improve foundational drawing skills to strengthen character development and enhance overall design quality using Photoshop?
COPILOT RESULTS:
1. Drawing Fundamentals
Line Quality & Control: Practice clean, confident strokes and varied line weights.
Shapes & Forms: Master basic shapes (cubes, spheres, cylinders) and how they combine into complex forms.
Perspective: Learn 1-point, 2-point, and 3-point perspective for accurate spatial depth.
Proportions: Understand human and robotic proportions for balanced designs.
2. Anatomy & Structure
Human Anatomy Basics: Even for robots, understanding organic anatomy helps create believable designs.
Mechanical Anatomy: Study joints, hinges, and functional parts for robotic realism.
3. Gesture & Dynamic Posing
Gesture Drawing: Capture movement and flow quickly.
Silhouette Design: Ensure your characters read clearly from a distance.
4. Value & Lighting
Shading Fundamentals: Practice light, shadow, and mid-tones.
Material Rendering: Learn how metal, plastic, and glass behave under light.
5. Color Theory
Color Harmony: Use complementary and analogous schemes.
Mood & Atmosphere: Apply color to convey emotion and tone.
6. Digital Painting Techniques in Photoshop
Brush Control: Experiment with custom brushes for texture and detail.
Layer Management: Use layers for non-destructive workflows.
Blending & Texturing: Practice smooth transitions and realistic surface finishes.
7. Concept Design Workflow
Thumbnail Sketching: Generate multiple ideas quickly.
Refinement: Move from rough sketches to polished concepts.
Final Render: Apply all fundamentals for a professional finish.
What mini projects could I do to focus on improving foundational drawing skills that strengthen character development and enhance overall design quality using Photoshop?
COPILOT RESULTS:
1. Shape & Form Challenge
Goal: Build confidence with basic forms.
Task: Create 10 robot heads using only geometric shapes (cubes, spheres, cylinders).
Photoshop Focus: Use shape tools and custom brushes for clean edges.
2. Silhouette Design Sprint
Goal: Improve character readability.
Task: Design 20 unique robot silhouettes in black on a white canvas.
Photoshop Focus: Work with solid fills and layer masks for quick iteration.
3. Gesture & Pose Study
Goal: Capture dynamic movement.
Task: Draw 15 robot poses based on human gesture references.
Photoshop Focus: Use quick sketch brushes and opacity layers for fluidity.
4. Value & Lighting Drill
Goal: Understand light and shadow.
Task: Paint 5 robot heads in grayscale with strong light sources.
Photoshop Focus: Practice blending modes and soft brushes for shading.
5. Material Rendering Exercise
Goal: Learn surface properties.
Task: Render 3 robot parts in metal, plastic, and glass.
Photoshop Focus: Use layer styles and texture overlays for realism.
6. Color Harmony Project
Goal: Apply color theory.
Task: Create 3 robot designs using different color schemes (complementary, analogous, triadic).
Photoshop Focus: Use adjustment layers and color balance tools.
7. Thumbnail to Final Render
Goal: Practice concept workflow.
Task: Sketch 10 thumbnails, pick 1, and fully render it as a polished robot character.
Photoshop Focus: Layer organization, detailing, and final polish.
Mini Project Focus
Software Being Used
Mini Project Objective
WHAT?
Mini Project Focus: Digital Painting - Blending colors techniques in Photoshop
Software: Adobe Photoshop
Objective: I will practice blending colors by painting an apple from a reference photo.
*Find 4-5 videos that can help learn how to blend colors in Photoshop. And then state the chosen video you will start with.
Deviant Apple Tutorial
23 Minutes
Publish Date: May 2013
Digital Painting in Photoshop - Painting an Apple - Part 1-2
16 Minutes
Publish 2009
How to Draw an Apple: Shading Realistic Objects
10.5 Minutes
Publish 2023
How to Paint Apple using Photoshop
17 Minutes
Publish 2022
Project Focus
Software Being Used
Mini Project Objective
WHAT?
Project Focus - Character Design: Create detailed character sheets for an original world. Think about their personality, backstory, and design how that is visually expressed through their costume, posture, etc.
Software: Adobe Photoshop
Project Objective: I will develop and paint a fully developed, high‑resolution, detailed robot character concept using Adobe Photoshop.
Document every class. Include 2-3 senrtaces of what you worked on and take multiple screen schots of your work.
After choosing the main skill I needed to focus on, which is blending colors in Photoshop. I started to watch part 1 of digital painting series.
I searched for possible reference images to using for my apple painting.
I sketched the main color areas that make up the apple. It helped to squint my eyes to see the basic areas.
I continued to explore how to use the brushes in Fresco. Today I masked out the perimeter and started to blend the the colors and add some texture.
I wasn’t satisfied with my initial attempt at the apple, so I started from scratch. I focused on establishing the form and used the brushes to build rich color blends by layering strokes, shaping the apple through the direction and texture of the paint.
Initial Proportions - Good
I really like the 1st quick sketch.
I liked the head, but torso is not right.
I like the direction, but needs a bit of cleanup. Still the the 3rd version alien looking head more.
Initial Proportions - Good
Quick Sketch for Proportions and initial design
Refined detailed concept sketch
Annotate your final design with your last and final change suggestions.
Refined and Annotated
Final Concept Design