Game Design Students will explore the world of design, learn new software and hardware, but ultimately the focus will be on idea development.  Game Design is a new & exciting project based course, where students learn the interactive 3D world, create original games, and interactive environments.  This class is ideal for artists, designers, photographers, and students pursuing careers in engineering, industrial design, or architecture. LAB FEE: $15 is required for design supplies and materials. *Meets MYP Design requirements

Documentation / Studio

Initial Portfolio on  Syllabus / Lab Fee     Due 8/30  "Who Are You?" Paragraph about you.  Due 1/26
 "What Inspires You?" Inspiration Board   Due 1/26
 Create Google Site  Due 8/30
Turn in Portfolio Address 3G   4G Due 1/26

Foundational Skills

 Unreal Basic Scene   Due  1/30  Unreal Maze  Due  2/3  Unreal Hit Test Basic Scene  2/27- 3/3  Unreal Score HUD on Hit  3/1 - 3/9✅  Unreal Count Down Timer  3/3 - 3/12✅  Unreal Count Down Timer  3/3 - 3/12✅  Frankenstein Car  3/13-3/30  Mixamo Setup & Explore  3/28 - 3/30   Unreal - Shatter on Hit  4/11/ - 4/14  Unreal - Basic  - 2D Side Scroller  4/14 - 4/20

Mini Asset Design


INITIAL IDEA EXPLORATION[NOTES]    [EXAMPLE]✅  Narrowed Focus Asset Inspiration Board  3/7-3/9  State Initial Focus  3/9
 IDEA EXPLORATION  Focused Inspiration board - Asset Design    Inspiration board- *Annotated   Design  Analysis, & Reflection   State Design Objective  Due 3/13 - 3/30
DESIGN DEVELOPMENT[NOTES]   [EXAMPLE] Thumbnail Sketching  Development Sketches  Final Concept Design Due 4/5 Final Concept Reflection Due 4/5

INITIAL IDEA EXPLORATION (ALL)

[NOTES]   [EXAMPLE]Game History Inspiration Board Due 1/30Narrowed Focus Inspiration Board Due  2/7
✅ State Initial Focus Due 2/7

IDEA EXPLORATION  (ALL)✅  Direction Analysis, & Reflection Due  2/17State Design  Objective  Due  2/17_________________________________________________________________________
FINAL PROJECT OPTION #1
INDEPENDENT SKILL PROJECT

SKILL DEVELOPMENTFinal Project Tutorial Started_________________________________________________________________________
FINAL PROJECT OPTION #2
INDEPENDENT DESIGN PROJECT

DESIGN DEVELOPMENTThumbnail Sketching (Character? Asset?) Development Sketches   Final Concept Design
_________________________________________________________________________
FINAL PROJECT OPTION #3
2D SIDESCROLLER DESIGN PROJECT

2D SIDESCROLLER REQUIREMENTS Development Sketching  (assets) Final Original Character Design  Working Score
  Working Lives
  Game Over Screen_________________________________________________________________________
DAILY DOCUMENTATION (ALL)
DEVELOPMENT & CREATION PROCESS

✅  Documentation & Reflection 1st Check on 2/242nd Check on  4/33rd Check on 4/21Final Check on 5/12
               - Daily Process      -  Visual Progression               -  Ongoing Reflection & Justifications_________________________________________________________________________
FINAL PROJECT & REFLECTION (ALL)Due 5/19
This is the final stage where you create a formal final prestation of your project. [NOTES]     [EXAMPLE]

Final Project Images & Video  Final Reflection -  Successes w/ Images-  Improvements  w/ Images-  Favorite & Worst Part of the project

Cell Phone Use Policy

Student Assessment: Students are assessed based on Three main areas, foundation skills, developing ideas, & independent project & skills development.  This is more of holistic approach which is student-centered and promotes a growth mindset.


Student grade is based on three main areas:


Grading is competency based 1-6; which is more holistic, student-centered, and promotes a growth mindset.  Students are able to practice mastery of competencies and skills without the penalty of receiving a poor grade and creates an opportunity for students to learn from their mistakes.  

Standards to Grade Conversion

6 = Industry Level Mastery 6/4 = A+ / 110 

5 = Advanced Mastery 5/4 = A+ / 105 

4 = Mastery 4/4 = A / 95

3 = Partial Mastery 3/4 = B / 85

2 = Developing 2/4 = C / 75

1 = Emerging 1/4 = D / 65 

0 = Emerging 1/4 = F / 40 

Independent Project & Skill Development: This assesses the student's ability to independently learn new technical skills and their ability to manage an independent project.  My goal is to foster an environment that promotes intrinsic skill and project exploration.  Ultimately giving students an opportunity, the tools, and an environment, to explore their passions and/or future careers. 

Developing Ideas (Ideation) is the creative process of generating, developing, and communicating new ideas.Students will follow a design process of creating, developing and communicating abstract, concrete or visual ideas based on their interests  related to the course content.  

Developing Foundational Skills emphasizes building foundational skills which are software & hardware specific, based on each course strand.  Each student will apply gained skills to mini projects, documenting creating the solutions.   They can be demonstrated through teacher guided assignments OR can be demonstrated through independent student projects.