Design Portfolio is an intensive, one year course that guides digital design career focused students in skill, project and portfolio development as well as concept design techniques. It is structured to encourage individual exploration of a variety of applications, artistic mediums, design styles, and the ever-changing technology trends. Techniques and applications taught are used in numerous professional careers including: engineering, architecture, industrial design, forensics, medical & scientific research, military simulations, graphic design, advertising, game design, and film production. This class will help guide students to become active independent learners and better prepare them for their future career. This course is ideal for artists, and students pursuing careers in architecture, computer science, engineering, industrial design, game design, and entertainment industries. Note: Lab fee of $40 is required for art supplies and materials.
✅ Create Google Site Due 8/27✅ Turn in Portfolio Address HERE Due 8/31
Final Projects (Production)
✅ Possible Projects Inspiration Board Due 9/11
⬜ FP#1: Final Project #1 Due 10/14
⬜ FP#2: Final Project #1 Due 10/14
⬜ FP#3: Final Project #1 Due
⬜ FP#4: Final Project #1 Due
CREATION PROCESS (EXAMPLE)
⬜ State Initial Focus ⬜ Daily Process Documentation & Reflection - Visual Progression - Ongoing Reflection & JustificationsFINAL PROJECT & REFLECTION ⬜ Final Project Images ⬜ Final Reflection - Success - Improvements
Full Concept Development
INITIAL IDEA EXPLORATION - Due 1/23[NOTES] [EXAMPLE]⬜ Initial Design Project Inspiration Board ⬜ State Initial Focus
IDEA & SKILL EXPLORATION - Due 1/23⬜ Tutorial Research 5-6 Sources ⬜ Direction Thoughts, Analysis, and Reflection ⬜ State Independent Skill Objective
⬜ Focused Inspiration Board ⬜ Inspiration board *Annotated ⬜ Thoughts, Analysis, & Reflection
⬜ Design Objective Reflection & Resources
DESIGN DEVELOPMENT⬜ Thumbnail Sketching Due [NOTES] [EXAMPLE]⬜ Thumbnail Reflection/Annotate
⬜ Design Research & Resources [NOTES] [EXAMPLE]
⬜ Development Sketches [NOTES] [EXAMPLE]⬜ Design Development Sketch Reflection
⬜ Final Concept Design [NOTES] [EXAMPLE]
CREATION PROCESS [NOTES] [EXAMPLE]⬜ Documentation & Reflection Due - Daily Process - Visual Progression - Ongoing Reflection & Justifications
FINAL PROJECT & REFLECTION[NOTES] [EXAMPLE]⬜ Final Project Images & Video ⬜ Low -Resolution Test Model ⬜ Animation Test? ⬜ Final Model⬜ Final Reflection - Success
Cell Phone Use Policy
No playing games, YouTube, Instagram or other sources of entertainment in the classroom during or before class.
No using the phone while a student or teacher is presenting.
You can listen to music while working as long as you do not disturb other students and remove earbuds while a student or teacher is presenting.
If there is an emergency and you need to answer the phone or make a call, ask me to go to the front room.
Students are assessed based on Three main areas, foundation skills, developing ideas, & independent project & skills development. This is more of holistic approach which is student-centered and promotes a growth mindset.
GRADING: There are three main areas that impact a students grade:
Concept Development (1 Project per Semester) ( (2X)
Production (4 Project per Semester) (4X)
Learning to Learn (1 Demonstration / Project) (1X)
Grading is competency based 1-6; which is more holistic, student-centered, and promotes a growth mindset. Students are able to practice mastery of competencies and skills without the penalty of receiving a poor grade and creates an opportunity for students to learn from their mistakes.
Standards to Grade Conversion
6 = Industry Level Mastery 6/4 = A+ / 110
5 = Advanced Mastery 5/4 = A+ / 105
4 = Mastery 4/4 = A / 95
3 = Partial Mastery 3/4 = B / 85
2 = Developing 2/4 = C / 75
1 = Emerging 1/4 = D / 65
-- Learning new course related skills based on their interests.
-- Their project production process.