This is the goal . . .
Download the zipped folder
Unzip the file . . . 'Extract All'
Create 5 spheres witth AIStandardSurface Material and image based lighting.
Add Image based lighting.
Make sure you hide it in the render view. Visibility = 0
IBL files are here:
https://drive.google.com/drive/folders/1aMHyseCo_dSrRnVumJmoDbJGOuemeiig
To assign a bump map, scroll down in the AiStandardSurface material attributes to the Geometry tab and click the checkerboard tab to load the texture.
Click the output of Bump Mapping . . .
Click the Outputs of the file . . .
Change the strength here . . . Bump Depth
Click the outputs of the material . . .
Click the checkboard next to the Displacement Mat. and choose File . . .
Navigate to the Displacement image . . .
Change the Displacement Scale to 0.25 . . .
Now render
This is the goal . . . You should have 5 spheres shown below.