Create 3 Cubes with HEAVY divisions in all three axis (X, Y, Z). Go to history (Inputs) for the cube and change the cubes sub-divisions and height.
Combine cubes MESH > Combine.
Explore the SIX different deformers, Bend, Flare, Sine, Squash, Twist, and Wave.
Combined Deformers:
Select the combined object and apply a deformer. Deformers > Non-Linear Deformers > Bend for example.
Save each model and take a screen shot for each - label each deformer.
Then create TWO more models applying multiple deformers to different shapes.
Make sure you add tons of divisions to objects that you make.
Save all models and take a screen shots.
Post each on your blog.
Here is an example of multiple deformers:
Creative Version:
Using any skill you have learned, create a 7th-8th deformed model. You could use, but not limited to: color, transparency, beveling, texturing, ramps, extruding along a path, or anything you can come up with.
You should have 2 images in your blog.
Combo of two or more deformers
Combo of two or more deformers
Bend
Flare
Sine
Squash
Twist
Wave