The Channel Box
The Channel Box is an editing panel that provides you access to an object’s transformation information and much more. It provides information on three distinct areas for any type of object: The transform node, shape node, and input node.
In this case, information about the primitive cylinder’s Y axis rotation is referred to as the Rotate Y attribute.
When you moved and rotated the cylinder primitive using the Move Tool, you were doing this by your own visual judgement. If you need to control the attribute of an object with more accuracy you can do this by entering the precise values into the appropriate attribute field of the Channel Box.
To move and rotate the base using the Channel Box
With the base cylinder selected, view the Transformation attributes in the Channel Box. Specifically, view the values for Translate Y, and Rotate Y.