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All applicable skills from Savage Worlds can be used in HoE.
specific Knowledge skills can come in handy,
If you deal with explosives, you better have a demolitions skill of some kind!
Having some sort of occult knowledge, is a good idea as well.
something to think about...
New skill: Perform (Spirit):
Like Knowledge, Perform is a catch-all skill that requires a focus of some sort, like Perform (Stage Magic) or Perform (Trumpet). It can be taken multiple times with different focuses to represent different areas of ability. Although Spirit is listed as the linked attribute, this isn’t a hard and fast rule if the GM decides another is more appropriate. Perform (Dancing) or Perform (Juggling) are linked to Agility, for example.
General focuses, like Perform (Acting) or Perform (Singing), can be taken, but others require more specialization. As an example, most musical instruments are their own focus, such as Perform (Clarinet) or Perform (Piano), but there may be some overlap between them based on the GM’s discretion. A skilled pianist may be able to plink out a passable tune on an organ, or a clarinet player might manage a short piece on a sax with a penalty to her skill roll.
A character with the Perform skill can usually find a nightclub or stage willing to grant them access once a week. With a venue and a successful skill roll, the performer can pull down a total of $1d4 x his total roll in tips and the like. With a critical failure on the skill roll, the poor vaudevillian puts on such a poor show
that the owner bans him from future gigs until he raises his skill by at least a die type.